#592 Frillish

Frillish

Water Ghost

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Water Absorb

Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.

Water moves will ignore this Pokémon's Substitute.

Cursed Body

Moves that hit this Pokémon have a 30% chance of being Disabled afterward.

Abilities nascosta » ottenibile in diversi modi

Damp

While this Pokémon is in battle, Self Destruct and Explosion will fail and Aftermath will not take effect.

Work in progress ... Essentials
Species Floating Pokémon National Pokédex 592 Introduced in 5
Shape Footprint Frillish Color White
Height 1.2 m Weight 33 kg

Breeding & Training
Egg groups Amorphous Hatch counter 20 Capture rate 190
Base EXP 67 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Frillish: linea evolutiva

Baby Base Fase 1 Fase 2
Frillish JellicentLevel up, starting at level 40

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Frillish: dove catturarlo

Black 2
Surfing
  • Humilau City
  • P2 Laboratory
  • Route 13
  • Route 17
  • Route 18
  • Route 21
  • Route 4
  • Seaside Cave, 1F
  • Undella Bay
  • Undella Town
  • Virbank City
  • Virbank Complex, outer
White 2
Surfing
  • Humilau City
  • P2 Laboratory
  • Route 13
  • Route 17
  • Route 18
  • Route 21
  • Route 4
  • Seaside Cave, 1F
  • Undella Bay
  • Undella Town
  • Virbank City
  • Virbank Complex, outer
Black
Surfing
  • Driftveil City
  • P2 Laboratory
  • Route 17
  • Route 18
  • Route 4
White
Surfing
  • Driftveil City
  • P2 Laboratory
  • Route 17
  • Route 18
  • Route 4

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Frillish: comments


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Frillish: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Paralizza la preda con i suoi tentacoli a forma di velo e poi la trascina a 8000 m sotto il livello del mare.
Omega Ruby
Paralizza la preda con il veleno e la porta nella sua dimora a 8000 m in fondo al mare.
Y
Paralizza la preda con i suoi tentacoli a forma di velo e poi la trascina a 8000 m sotto il livello del mare.
X
Paralizza la preda con il veleno e la porta nella sua dimora a 8000 m in fondo al mare.
Black 2, White 2
Paralizza la preda con i suoi tentacoli a forma di velo e poi la trascina a 8000 metri sotto il livello del mare.
Black
Avvolge l'avversario con i suoi arti simili a un velo sottile e lo trascina sul fondo del mare.
White
Paralizza la preda con il veleno e la porta nella sua dimora a 8000 metri in fondo al mare.

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Frillish: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
55
29.7 314
Attacco
40
8.5 179
Difesa
50
23.1 199
Attacco Speciale
65
49 229
Difesa Speciale
85 (1)
69.8 269
Velocità
40
17.2 179
Media
55
26.8

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Frillish: verso

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Frillish: Pokémon compatibili

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Frillish: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Water Sport15

Halves all Fire-type damage.

5Absorb20100%25

Drains half the damage inflicted to heal the user.

9Night Shade*100%15

Inflicts damage equal to the user's level.

13Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

17Recover10

Heals the user by half its max HP.

22Water Pulse60100%20

Has a 20% chance to confuse the target.

27Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

32Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Rain Dance5

Changes the weather to rain for five turns.

43Hex65100%10

Has double power if the target has a major status ailment.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

55Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

61Water Spout150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor20

Raises the user's Defense by two stages.

Confuse Ray100%10

Confuses the target.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Mist30

Protects the user's stats from being changed by enemy moves.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recover10

Heals the user by half its max HP.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Trick100%10

User and target swap items.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

61Will-O-Wisp85%15

Burns the target.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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