During hail, this Pokémon has 1.25× its evasion, and it does not take hail damage regardless of type.
The evasion bonus does not count as a stat modifier.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in snow.
Moves that hit this Pokémon have a 30% chance of being Disabled afterward.
Work in progress ... Essentials | ||||||
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Species | Snow Land Pokémon | National Pokédex | 478 | Introduced in | 4 | |
Shape | Footprint | Color | White | |||
Height | 1.3 m | Weight | 26.6 kg |
Breeding & Training | ||||||
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Egg groups | Fairy; Mineral | Hatch counter | 20 | Capture rate | 75 | |
Base EXP | 168 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Snorunt | GlalieLevel up, starting at level 42 | ||
FroslassUse a Dawn Stone, females only |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Congela i nemici con un alito glaciale a -50 °C. Il suo corpo è vuoto. |
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Alpha Sapphire Qua e là corre ancora voce che Froslass fosse in origine una donna dispersa in montagna tra la neve. |
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X Congela i nemici con un alito glaciale a -50 °C. Il suo corpo è vuoto. |
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Y Qua e là corre ancora voce che Froslass fosse in origine una donna dispersa in montagna tra la neve. |
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Black 2, White 2 Congela le prede con un alito glaciale a -50°C. Si dice che poi le metta segretamente in mostra. |
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Black, White Congela le prede con un alito glaciale a -50°C. Si dice che poi le metta segretamente in mostra. |
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HeartGold, SoulSilver Qua e là corre ancora voce che FROSLASS fosse in origine una donna dispersa in montagna tra la neve. |
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Platinum Congela le prede con un alito glaciale a -50 °C. Si dice che poi le metta segretamente in mostra. |
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Diamond, Pearl Congela i nemici con un alito glaciale a -50°C. Il suo corpo è vuoto. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 56.5 | 344 | ||||
Attacco | 54.4 | 259 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 62.5 | 259 | ||||
Difesa Speciale | 50.6 | 239 | ||||
Velocità | 91 | 319 | ||||
Media | 58.8 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
— | Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
— | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |||
— | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
— | Ice Shard | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
5 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
10 | Ice Shard | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
14 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
19 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
23 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |||
28 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
32 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
37 | Wake-Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |||
41 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
42 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
48 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
54 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
61 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Snorunt ma non da Froslass. Learned when a Pokémon reaches a certain level. | ||||||||
19 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
23 | Ice Fang | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |||
28 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
32 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
37 | Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |||
41 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Snorunt ma non da Froslass. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Avalanche | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |||
Bide | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | |||
Block | — | — | 5 | Prevents the target from leaving battle. | ||||
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | ||||
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||||
Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | ||||
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | ||||
Switcheroo | — | 100% | 10 | User and target swap items. | ||||
Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
79 | Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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