This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.
This Pokémon cannot have its accuracy lowered.
This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
When this Pokémon enters battle, it reveals an opposing Pokémon's held item to all participating trainers.
In a double battle, if one opponent has an item, this Pokémon will Frisk that Pokémon; if both have an item, it will Frisk one at random.
Work in progress ... Essentials | ||||||
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Species | Long Body Pokémon | National Pokédex | 162 | Introduced in | 2 | |
Shape | Footprint | Color | Brown | |||
Height | 1.8 m | Weight | 32.5 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 15 | Capture rate | 90 | |
Base EXP | 145 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Sentret | FurretLevel up, starting at level 15 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Furret è di esile costituzione. Quando è attaccato riesce a scappare intrufolandosi in ogni fessura. Nonostante i suoi arti corti, questo Pokémon è molto agile e rapido nei movimenti. |
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Y Il suo nido è adatto al corpo lungo e magro. Gli altri Pokémon non riescono a entrarci. |
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X Si addormenta avvolto nell’esile corpo della madre. Mette all’angolo i nemici con movimenti rapidi. |
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Black 2, White 2 Si addormenta avvolto nell'esile corpo della madre. Mette all'angolo i nemici con movimenti rapidi. |
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Black, White Si addormenta avvolto nell'esile corpo della madre. Mette all'angolo i nemici con movimenti rapidi. |
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HeartGold Il suo nido è adatto al corpo lungo e magro. Gli altri Pokémon non riescono ad entrarci. |
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SoulSilver Impossibile dire dove inizi la coda. Nonostante le zampe corte, è veloce a cacciare i RATTATA. |
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Platinum Si addormenta avvolto nell’esile corpo della madre. Mette all’angolo i nemici con movimenti rapidi. |
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Diamond, Pearl Si addormenta avvolto nell’esile corpo della madre. Mette all’angolo i nemici con movimenti rapidi. |
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LeafGreen Il suo nido è adatto al corpo lungo e magro. Gli altri POKéMON non riescono ad entrarci. |
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FireRed Impossibile dire dove inizi la coda. Nonostante le zampe corte, è veloce a cacciare i RATTATA. |
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Emerald FURRET è di esile costituzione. Quando è attaccato sfugge intrufolandosi in ogni fessura. Malgrado i suoi arti siano corti, è molto agile e rapido nei movimenti. |
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Ruby, Sapphire FURRET è di esile costituzione. Quando è attaccato riesce a scappare intrufolandosi in ogni fessura. Nonostante i suoi arti corti, questo POKéMON è molto agile e rapido nei movimenti. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 78.7 | 374 | ||||
Attacco | 51.1 | 251 | ||||
Difesa | 40.6 | 227 | ||||
Attacco Speciale | 21 | 189 | ||||
Difesa Speciale | 30.1 | 209 | ||||
Velocità | 73.3 | 279 | ||||
Media | 41.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
— | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
— | Coil | — | — | 20 | Raises the user's Attack, Defense, and accuracy by one stage each. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
— | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
7 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
13 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
17 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
21 | Follow Me | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
28 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
32 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
36 | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
42 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
46 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
50 | Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |||
56 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Sentret ma non da Furret. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Assist | — | — | 20 | Randomly selects and uses one of the trainer's other Pokémon's moves. | ||||
Baby-Doll Eyes | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. | |||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Covet | 60 | 100% | 25 | Takes the target's item. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | ||||
Trick | — | 100% | 10 | User and target swap items. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Super Fang | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.