This Pokémon's Attack cannot be lowered by other Pokémon.
This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through Heart Swap or Power Swap.
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.
The evasion bonus does not count as a stat modifier.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
If this Pokémon is poisoned, it will heal for 1/8 of its maximum HP after each turn rather than taking damage. This includes bad poison.
Work in progress ... Essentials | ||||||
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Species | Fang Scorpion Pokémon | National Pokédex | 472 | Introduced in | 4 | |
Shape | Footprint | Color | Purple | |||
Height | 2 m | Weight | 42.5 kg |
Breeding & Training | ||||||
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Egg groups | Bug | Hatch counter | 20 | Capture rate | 30 | |
Base EXP | 179 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Gligar | GliscorLevel up, during the night, while holding a Razor Fang |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Sta appeso ai rami con la testa in giù. Alla prima occasione, si butta a capofitto sulla preda. |
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Alpha Sapphire Vola senza far rumore. Afferra le prede con la lunga coda e perfora il loro punto vitale con i canini. |
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X Sta appeso ai rami con la testa in giù. Alla prima occasione, si butta a capofitto sulla preda. |
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Y Vola senza far rumore. Afferra le prede con la lunga coda e perfora il loro punto vitale con i canini. |
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Black 2, White 2 Si alza in volo e si accosta al nemico senza fare il minimo rumore. In questo modo può metterlo KO in un solo colpo. |
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Black, White Se incontra una corrente d'aria, anche debole, riesce a sorvolare il globo senza mai sbattere le ali. |
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HeartGold, SoulSilver Vola senza far rumore. Afferra le prede con la lunga coda e perfora il loro punto vitale con i canini. |
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Platinum Se incontra una corrente d’aria, anche debole, riesce a sorvolare il globo senza mai sbattere le ali. |
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Diamond, Pearl Sta appeso ai rami con la testa in giù. Alla prima occasione, si butta a capofitto sulla preda. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 65.5 | 354 | ||||
Attacco | 69.8 | 289 | ||||
Difesa | 93.9 | 349 | ||||
Attacco Speciale | 21 | 189 | ||||
Difesa Speciale | 57.4 | 249 | ||||
Velocità | 79 | 289 | ||||
Media | 73.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Guillotine | * | 30% | 5 | Causes a one-hit KO. | |||
— | Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |||
— | Ice Fang | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |||
— | Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |||
— | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
— | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
7 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
10 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
13 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
19 | Feint Attack | 60 | — | 20 | Never misses. | |||
22 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
27 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
30 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
35 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
40 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
45 | Sky Uppercut | 85 | 90% | 15 | Inflicts regular damage and can hit Bounce and Fly users. | |||
50 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
55 | Guillotine | * | 30% | 5 | Causes a one-hit KO. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Gligar ma non da Gliscor. Learned when a Pokémon reaches a certain level. | ||||||||
— | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |||
27 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Gligar ma non da Gliscor. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Agility | — | — | 30 | Raises the user's Speed by two stages. | ||||
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | |||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Power Trick | — | — | 10 | User swaps Attack and Defense. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | ||||
Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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