#622 Golett

Golett

Ground Ghost

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Iron Fist

Moves flagged as being punch-based have 1.2× their base power for this Pokémon.

Sucker Punch is not flagged as punch-based; its original, Japanese name only means "surprise attack".

Klutz

In battle, this Pokémon cannot use its held item, nor will the item have any passive effect on the battle, positive or negative. This Pokémon also cannot use Fling.

The Speed cut from the Iron Ball and the effort items (the Macho Brace, Power Weight, Power Bracer, Power Belt, Power Lens, Power Band, and Power Anklet) is unaffected. Items that do not directly affect the battle, such as the Exp Share, the Amulet Coin, or the Soothe Bell, work as usual. All held items work as usual out of battle.

Other moves that use the held item, such as Natural Gift and Switcheroo, work as usual.

Abilities nascosta » ottenibile in diversi modi

No Guard

Moves used by or against this Pokémon never miss.

One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like Dig or Fly.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

Work in progress ... Essentials
Species Automaton Pokémon National Pokédex 622 Introduced in 5
Shape Footprint Golett Color Green
Height 1 m Weight 92 kg

Breeding & Training
Egg groups Mineral Hatch counter 25 Capture rate 190
Base EXP 61 Growth rate 1.000.000 Base happiness 70
Gender
Genderless

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Golett: linea evolutiva

Baby Base Fase 1 Fase 2
Golett GolurkLevel up, starting at level 43

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Golett: dove catturarlo

X
Walking in tall grass or a cave
  • Route 10
Walking in yellow flowers
  • Route 10
Y
Walking in tall grass or a cave
  • Route 10
Walking in yellow flowers
  • Route 10
Black
Walking in tall grass or a cave
  • Dragonspiral Tower, 1F
  • Dragonspiral Tower, 2F
White
Walking in tall grass or a cave
  • Dragonspiral Tower, 1F
  • Dragonspiral Tower, 2F

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Golett: comments


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Golett: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
È stato creato dall’argilla usando antiche conoscenze scientifiche. È vivo da più di 1000 anni.
Omega Ruby
Si muove grazie all’energia che gli brucia dentro, ma nessuno sa di che tipo di energia si tratti.
Y
È stato creato dall’argilla usando antiche conoscenze scientifiche. È vivo da più di 1000 anni.
X
Si muove grazie all’energia che gli brucia dentro, ma nessuno sa di che tipo di energia si tratti.
Black 2, White 2
È stato creato dall'argilla usando antiche conoscenze scientifiche. È vivo da più di mille anni.
White
Pare sia stato creato artificialmente da un'antica civiltà le cui conoscenze scientifiche sono ormai andate perse.
Black
Si muove grazie all'energia che gli brucia dentro, ma nessuno sa di che tipo di energia si tratti.

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Golett: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
59
33.4 322
Attacco
74 (1)
46.7 247
Difesa
50
23.1 199
Attacco Speciale
35
9.2 169
Difesa Speciale
50
22.7 199
Velocità
35
12.4 169
Media
50
14.9

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Golett: verso

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Golett: Pokémon compatibili

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Golett: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Defense Curl40

Raises user's Defense by one stage.

5Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

9Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

13Shadow Punch6020

Never misses.

17Iron Defense15

Raises the user's Defense by two stages.

21Stomping Tantrum75100%10

Has double power if the user's last move failed.

25Mega Punch8085%20

Inflicts regular damage with no additional effect.

30Magnitude*100%30

Power varies randomly from 10 to 150.

35Dynamic Punch10050%5

Has a 100% chance to confuse the target.

40Night Shade*100%15

Inflicts damage equal to the user's level.

45Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

50Earthquake100100%10

Inflicts regular damage and can hit Dig users.

55Hammer Arm10090%10

Lowers user's Speed by one stage.

61Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Block5

Prevents the target from leaving battle.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Shock Wave6020

Never misses.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

69Rock Polish20

Raises the user's Speed by two stages.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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