When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Whenever this Pokémon has a major status ailment, it has 1.5× its Speed. This Pokémon is not affected by the usual Speed cut from paralysis.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.
This Pokémon's Speed rises one stage with each hit from a damaging Dark-, Ghost-, or Bug-type move.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Fairy Pokémon | National Pokédex | 210 | Introduced in | 2 | |
Shape | ![]() |
Footprint | ![]() |
Color | Purple | |
Height | 1.4 m | Weight | 48.7 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
![]() |
Egg groups | Field; Fairy | Hatch counter | 20 | Capture rate | 75 |
Base EXP | 158 | Growth rate | 800.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Snubbull | GranbullLevel up, starting at level 23 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Omega Ruby, Alpha Sapphire Granbull è dotato di una mascella inferiore particolarmente sviluppata. A causa delle enormi e pesanti zanne deve inclinare la testa per mantenersi in equilibrio. Se spaventato, può mordere in modo inconsulto. |
|
X Malgrado il suo aspetto, è molto timido. Se si arrabbia, tuttavia, colpisce con le sue enormi zanne. |
|
Y Se spalanca la bocca mostrando i grandi denti, quasi tutti i Pokémon fuggono spaventati. |
|
Black 2, White 2 Malgrado il suo aspetto, è molto timido. Se si arrabbia, tuttavia, colpisce con le sue enormi zanne. |
|
Black, White Malgrado il suo aspetto, è molto timido. Se si arrabbia, tuttavia, colpisce con le sue enormi zanne. |
|
SoulSilver Sta sempre con il capo piegato in avanti, perché ha le zanne troppo pesanti. Il suo morso è potente. |
|
HeartGold Timido e facile da spaventare, se attaccato inizia ad agitarsi per tenere lontano il nemico. |
|
Platinum Malgrado il suo aspetto, è molto timido. Se si arrabbia, tuttavia, colpisce con le sue enormi zanne. |
|
Diamond, Pearl Malgrado il suo aspetto, è molto timido. Se si arrabbia, tuttavia, colpisce con le sue enormi zanne. |
|
LeafGreen È timido e facile da spaventare. Se è attaccato, inizia ad agitarsi per tenere lontano il nemico. |
|
FireRed Sta sempre con il capo piegato in avanti perché ha zanne troppo pesanti. Il suo MORSO è potente. |
|
Emerald GRANBULL è dotato di una mascella inferiore molto sviluppata. A causa delle enormi zanne, inclina la testa per stare in equilibrio. Morde solo se viene spaventato. |
|
Ruby, Sapphire GRANBULL è dotato di una mascella inferiore particolarmente sviluppata. A causa delle enormi e pesanti zanne deve inclinare la testa per mantenersi in equilibrio. Se non è spaventato, non morde in modo inconsulto. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 82.5 | 384 | ||||
Attacco | 87.6 | 339 | ||||
Difesa | 57 | 249 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 36.9 | 219 | ||||
Velocità | 23.7 | 189 | ||||
Media | 48.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Ice Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |
— | Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |
— | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
— | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
— | Scary Face | ![]() | ![]() | — | 100% | 10 | Lowers the target's Speed by two stages. | |
— | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
— | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
7 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Lick | ![]() | ![]() | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
19 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
27 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
35 | Rage | ![]() | ![]() | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
43 | Play Rough | ![]() | ![]() | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
51 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
59 | Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
67 | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Snubbull ma non da Granbull. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Close Combat | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
![]() | Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
![]() | Double-Edge | ![]() | ![]() | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
![]() | Fake Tears | ![]() | ![]() | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
![]() | Feint Attack | ![]() | ![]() | 60 | — | 20 | Never misses. | |
![]() | Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |
![]() | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
![]() | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
![]() | Ice Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |
![]() | Metronome | ![]() | ![]() | — | — | 10 | Randomly selects and uses any move in the game. | |
![]() | Mimic | ![]() | ![]() | — | — | 10 | Copies the target's last used move. | |
![]() | Present | ![]() | ![]() | * | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
![]() | Smelling Salts | ![]() | ![]() | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
![]() | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
![]() | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
— | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
— | Focus Punch | ![]() | ![]() | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. |
— | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
— | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Ice Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
— | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
— | Outrage | ![]() | ![]() | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
— | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Stomping Tantrum | ![]() | ![]() | 75 | 100% | 10 | Has double power if the user's last move failed. | |
— | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
— | Superpower | ![]() | ![]() | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
— | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | ![]() | ![]() | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
08 | Bulk Up | ![]() | ![]() | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
22 | Solar Beam | ![]() | ![]() | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
31 | Brick Break | ![]() | ![]() | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
33 | Reflect | ![]() | ![]() | — | — | 20 | Reduces damage from physical attacks by half. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
36 | Sludge Bomb | ![]() | ![]() | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
50 | Overheat | ![]() | ![]() | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
71 | Stone Edge | ![]() | ![]() | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.