When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon.
This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or Spikes.
If this Pokémon knocks out a Pokémon with Mummy, the former's ability will change without taking effect.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Atrocious Pokémon | National Pokédex | 130 | Introduced in | 1 | |
Shape | Footprint | Color | Blue | |||
Height | 6.5 m | Weight | 235 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Water 2; Dragon | Hatch counter | 5 | Capture rate | 45 | |
Base EXP | 189 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Magikarp | GyaradosLevel up, starting at level 20 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Alpha Sapphire Quando Gyarados s’infuria, la sua indole feroce e violenta non si placa finché non ha incendiato ogni cosa. Ci sono testimonianze di sfuriate di questo Pokémon durate anche un mese intero. |
|
Omega Ruby Quando Magikarp si evolve in Gyarados, le cellule cerebrali subiscono una trasformazione strutturale che presumibilmente determina la natura selvaggia e violenta di questo Pokémon. |
|
Y Poco comune allo stato selvatico. Enorme e cattivo, può distruggere intere città con un solo attacco. |
|
X Un antico documento riporta che Gyarados rase al suolo un villaggio in cui dilagava la violenza. |
|
Black 2, White 2 Quando va su tutte le furie, Gyarados brucia ogni cosa, anche nel mezzo di un violento temporale. |
|
Black, White Quando va su tutte le furie, Gyarados brucia ogni cosa, anche nel mezzo di un violento temporale. |
|
SoulSilver Appena appare monta su tutte le furie. Non si placa finché non ha demolito qualsiasi cosa. |
|
HeartGold Si dice che in guerra i GYARADOS apparissero lasciando soltanto incendi e rovine sul loro cammino. |
|
Platinum Quando va su tutte le furie, GYARADOS brucia ogni cosa, anche nel mezzo di un violento temporale. |
|
Diamond La sua ira non si placa finché non ha raso al suolo campi e monti attorno a sé. |
|
Pearl Un antico documento riporta che GYARADOS rase al suolo un villaggio in cui dilagava la violenza. |
|
LeafGreen Poco comune allo stato selvatico. Enorme e cattivo, può distruggere intere città con un solo attacco. |
|
FireRed POKéMON estremamente aggressivo, incenerisce ogni cosa con l’IPER RAGGIO che spara dalla bocca. |
|
Emerald GYARADOS è estremamente violento e feroce. Quando gli uomini cominciano una lotta, lui appare e distrugge tutto con fiammate incandescenti. |
|
Sapphire Quando GYARADOS s’infuria, la sua indole feroce e violenta non si placa finché non ha incendiato ogni cosa. Ci sono testimonianze di sfuriate di questo POKéMON durate anche un mese intero. |
|
Ruby Quando MAGIKARP si evolve in GYARADOS, le cellule cerebrali subiscono una trasformazione strutturale, dovuta presumibilmente alla natura selvaggia e violenta di questo POKéMON. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 86.3 | 394 | ||||
Attacco | 90.5 | 349 | ||||
Difesa | 60.8 | 257 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 84.4 | 299 | ||||
Velocità | 65.4 | 261 | ||||
Media | 83.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
— | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
21 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
24 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |||
27 | Ice Fang | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |||
30 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
33 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
36 | Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | |||
39 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
42 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |||
45 | Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | |||
48 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |||
51 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
54 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Magikarp ma non da Gyarados. Learned when a Pokémon reaches a certain level. | ||||||||
— | Splash | — | — | 40 | Does nothing. | |||
15 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
30 | Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
55 | Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
82 | Dragon Tail | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. | ||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
98 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
H5 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.