This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from Fire-type moves, but whenever a Water move hits it, it heals for 1/4 its maximum HP instead.
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.
The evasion bonus does not count as a stat modifier.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.
Work in progress ... Essentials | ||||||
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Species | Generator Pokémon | National Pokédex | 695 | Introduced in | 6 | |
Shape | ![]() |
Footprint | ![]() |
Color | Yellow | |
Height | 1 m | Weight | 21 kg |
Breeding & Training | ||||||
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Egg groups | Monster; Dragon | Hatch counter | 20 | Capture rate | 75 |
Base EXP | 168 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Helioptile | HelioliskUse a Sun Stone |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Può produrre energia elettrica aprendo il collare. Un solo Pokémon di questa specie sarebbe in grado di illuminare un intero grattacielo. |
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Alpha Sapphire Stimolando i suoi muscoli con l’elettricità riesce a percorrere 100 m in 5 secondi. |
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X Può produrre energia elettrica aprendo il collare. Un solo Pokémon di questa specie sarebbe in grado di illuminare un intero grattacielo. |
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Y Stimolando i suoi muscoli con l’elettricità riesce a percorrere 100 m in 5 secondi. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 44 | 328 | ||||
Attacco | 23.5 | 209 | ||||
Difesa | 26.3 | 203 | ||||
Attacco Speciale | 85.4 | 317 | ||||
Difesa Speciale | 77.7 | 287 | ||||
Velocità | 89.8 | 317 | ||||
Media | 59.8 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Eerie Impulse | ![]() | ![]() | — | 100% | 15 | Lowers the target's Special Attack by two stages. | |
— | Electrify | ![]() | ![]() | — | — | 20 | Changes the target's move's type to Electric if it hasn't moved yet this turn. | |
— | Razor Wind | ![]() | ![]() | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
— | Quick Attack | ![]() | ![]() | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. |
— | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
— | Charge | ![]() | ![]() | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
— | Parabolic Charge | ![]() | ![]() | 65 | 100% | 20 | Heals the user for half the total damage dealt to all targets. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Helioptile ma non da Heliolisk. Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
— | Tail Whip | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
6 | Thunder Shock | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
13 | Mud-Slap | ![]() | ![]() | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
31 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
35 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
40 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
49 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Helioptile ma non da Heliolisk. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Agility | ![]() | ![]() | — | — | 30 | Raises the user's Speed by two stages. | |
![]() | Camouflage | ![]() | ![]() | — | — | 20 | User's type changes to match the terrain. | |
![]() | Electric Terrain | ![]() | ![]() | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | |
![]() | Glare | ![]() | ![]() | — | 100% | 30 | Paralyzes the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | ![]() | ![]() | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. |
— | Dragon Pulse | ![]() | ![]() | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Electroweb | ![]() | ![]() | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
— | Fire Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
— | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Low Kick | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
— | Magnet Rise | ![]() | ![]() | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
— | Shock Wave | ![]() | ![]() | 60 | — | 20 | Never misses. | |
— | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Thunder Punch | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
24 | Thunderbolt | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
25 | Thunder | ![]() | ![]() | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
37 | Sandstorm | ![]() | ![]() | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
47 | Low Sweep | ![]() | ![]() | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
52 | Focus Blast | ![]() | ![]() | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
57 | Charge Beam | ![]() | ![]() | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
59 | Brutal Swing | ![]() | ![]() | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
72 | Volt Switch | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
82 | Dragon Tail | ![]() | ![]() | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
93 | Wild Charge | ![]() | ![]() | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
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