This Pokémon's remaining sleep turn count falls by 2 rather than 1.
If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.
This Pokémon is immune to Fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's Substitute. This ability takes effect even on non-damaging moves, i.e. Will O Wisp.
Opposing Pokémon cannot eat held Berries while this Pokémon is in battle.
Affected Pokémon can still use Bug Bite or Pluck to eat a target's Berry.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Dark Pokémon | National Pokédex | 229 | Introduced in | 2 | |
Shape | Footprint | Color | Black | |||
Height | 1.4 m | Weight | 35 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Field | Hatch counter | 20 | Capture rate | 45 | |
Base EXP | 175 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Houndour | HoundoomLevel up, starting at level 24 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Omega Ruby, Alpha Sapphire In un branco di Houndoom, il capobranco è riconoscibile dalle corna fortemente arcuate all’indietro ed è quello che si dimostra più forte nella lotta contro gli altri. |
|
X Molto tempo fa, si riteneva che le sue urla sinistre coincidessero con la chiamata della morte. |
|
Y Se s’infuria, sputa fiamme contenenti una tossina. Se ci si brucia, il dolore permane a lungo. |
|
Black 2, White 2 Se s'infuria, sputa fiamme contenenti una tossina. Se ci si brucia, il dolore permane a lungo. |
|
Black, White Se s'infuria, sputa fiamme contenenti una tossina. Se ci si brucia, il dolore permane a lungo. |
|
HeartGold Se si è bruciati dalle fiamme che sputa dalla bocca, il dolore rimarrà per sempre. |
|
SoulSilver Udendo i suoi terrificanti latrati, gli altri Pokémon iniziano a tremare e si precipitano nelle loro tane. |
|
Platinum Se s’infuria, sputa fiamme contenenti una tossina. Se ci si brucia, il dolore permane a lungo. |
|
Diamond, Pearl Molto tempo fa, si riteneva che le sue urla sinistre coincidessero con la chiamata della morte. |
|
LeafGreen Se si è bruciati dalle fiamme che sputa dalla bocca, il dolore rimarrà per sempre. |
|
FireRed Udendo i loro spaventosi latrati, gli altri POKéMON iniziano a tremare e si precipitano nelle loro tane. |
|
Emerald In un branco di HOUNDOOM, quello con le corna fortemente arcuate all’indietro e che si dimostra più forte nella lotta assume il ruolo di capobranco. |
|
Ruby, Sapphire In un branco di HOUNDOOM, quello con le corna fortemente arcuate all’indietro assume il ruolo di capobranco. Il capobranco è quello che si dimostra più forte nella lotta contro gli altri. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 65.5 | 354 | ||||
Attacco | 65 | 279 | ||||
Difesa | 23.1 | 199 | ||||
Attacco Speciale | 86.4 | 319 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 79 | 289 | ||||
Media | 70.3 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |||
— | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |||
— | Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
— | Howl | — | — | 40 | Raises the user's Attack by one stage. | |||
— | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |||
4 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |||
8 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |||
13 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
16 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
20 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
26 | Beat Up | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |||
30 | Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |||
35 | Feint Attack | 60 | — | 20 | Never misses. | |||
41 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
45 | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
50 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
56 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
60 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |||
65 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Houndour ma non da Houndoom. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Beat Up | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | ||||
Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | ||||
Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | ||||
Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | |||
Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Role Play | — | — | 10 | Copies the target's ability. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Super Fang | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
50 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.