#124 Jynx

Jynx

Ice Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Oblivious

This Pokémon cannot be infatuated and is immune to Captivate.

If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.

Forewarn

When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers.

In the event of a tie, one is chosen at random.

Moves without a listed base power are assigned one as follows:

Power Moves
160 One-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold
120 Counter moves: Counter, Metal Burst, and Mirror Coat
80 Variable power or set damage: Crush Grip, Dragon Rage, Electro Ball, Endeavor, Final Gambit, Flail, Frustration, Grass Knot, Gyro Ball, Heat Crash, Heavy Slam, Hidden Power, Low Kick, Natural Gift, Night Shade, Psywave, Return, Reversal, Seismic Toss, Sonic Boom, Trump Card, and Wring Out
0 Any such move not listed

Abilities nascosta » ottenibile in diversi modi

Dry Skin

This Pokémon takes 1/8 of its maximum HP in damage after each turn during strong sunlight, but it heals for 1/8 of its HP each turn during rain. This Pokémon takes 1.25× as much damage from Fire-type moves, but whenever a Water move hits it, it heals for 1/4 its maximum HP instead.

Work in progress ... Essentials
Species Human Shape Pokémon National Pokédex 124 Introduced in 1
Shape Footprint Jynx Color Red
Height 1.4 m Weight 40.6 kg

Breeding & Training
Egg groups Human-Like Hatch counter 25 Capture rate 45
Base EXP 159 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Jynx: linea evolutiva

Baby Base Fase 1 Fase 2
Smoochum JynxLevel up, starting at level 30

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Jynx: dove catturarlo

X
Walking in tall grass or a cave
  • Frost Cavern, Unknown Area 314
  • Frost Cavern, Unknown Area 315
  • Frost Cavern, Unknown Area 316
  • Frost Cavern, Unknown Area 317
Y
Walking in tall grass or a cave
  • Frost Cavern, Unknown Area 314
  • Frost Cavern, Unknown Area 315
  • Frost Cavern, Unknown Area 316
  • Frost Cavern, Unknown Area 317
Black
Walking in tall grass or a cave
  • Giant Chasm
  • Giant Chasm, forest cave
White
Walking in tall grass or a cave
  • Giant Chasm
  • Giant Chasm, forest cave
HeartGold
Walking in tall grass or a cave
  • Ice Path, 1F
  • Ice Path, B1F
  • Ice Path, B2F
  • Ice Path, B3F
  • Seafoam Islands, B4F
SoulSilver
Walking in tall grass or a cave
  • Ice Path, 1F
  • Ice Path, B1F
  • Ice Path, B2F
  • Ice Path, B3F
  • Seafoam Islands, B4F
Platinum
Walking in tall grass or a cave
  • Snowpoint Temple, B1F
  • Snowpoint Temple, B2F
  • Snowpoint Temple, B3F
  • Snowpoint Temple, B4F
  • Snowpoint Temple, B5F
Crystal
Walking in tall grass or a cave
  • Ice Path, B1F
  • Ice Path, B2F
  • Ice Path, B3F
Gold
Walking in tall grass or a cave
  • Ice Path, 1F
  • Ice Path, B1F
  • Ice Path, B2F
  • Ice Path, B3F
Silver
Walking in tall grass or a cave
  • Ice Path, 1F
  • Ice Path, B1F
  • Ice Path, B2F
  • Ice Path, B3F

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Jynx: comments


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Jynx: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Jynx avanza oscillando e ancheggiando ritmicamente come in una specie di danza tesa ad ammaliare il nemico. Chi vede questo Pokémon è costretto a iniziare la stessa danza senza pensare a cosa sta facendo.
X
Camminando ancheggia in modo seducente. La gente può essere indotta a seguire la sua danza.
Y
Parla usando un linguaggio simile a quello umano. Sono in corso studi per riuscire a interpretarlo.
Black 2, White 2
Le sue grida ricordano il linguaggio umano, ma è impossibile capire il significato delle sue parole.
Black, White
Le sue grida ricordano il linguaggio umano, ma è impossibile capire il significato delle sue parole.
HeartGold
Agita il corpo ritmicamente. Pare che il ritmo dipenda dal suo stato d’animo.
SoulSilver
Parla una lingua simile a quella umana. Tuttavia, sembra comunicare attraverso la danza.
Platinum
Le sue grida ricordano il linguaggio umano, ma è impossibile capire il significato delle sue parole.
Diamond, Pearl
Le sue grida ricordano il linguaggio umano, ma è impossibile capire il significato delle sue parole.
LeafGreen
Camminando ancheggia in modo seducente. Può indurre la gente a seguirlo nella sua danza.
FireRed
Parla usando un linguaggio simile a quello umano. Sono in corso studi per riuscire ad interpretarlo.
Emerald
JYNX avanza oscillando ritmicamente come in una specie di danza che ammalia chi lo vede. L’osservatore viene così indotto a danzare senza rendersene conto.
Ruby, Sapphire
JYNX avanza oscillando ed ancheggiando ritmicamente come in una specie di danza tesa ad ammaliare il nemico. Chi lo vede è costretto ad iniziare la stessa danza senza pensare a cosa sta facendo.

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Jynx: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
50
17 199
Difesa
35
5.4 169
Attacco Speciale
115 (2)
88.7 329
Difesa Speciale
95
79.5 289
Velocità
95
79 289
Media
75
50.4

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Jynx: verso

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Jynx: Pokémon compatibili

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Jynx: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Draining Kiss50100%10

Drains 75% of the damage inflicted to heal the user.

Perish Song5

User and target both faint after three turns.

Pound40100%35

Inflicts regular damage with no additional effect.

Lick30100%30

Has a 30% chance to paralyze the target.

Lovely Kiss75%10

Puts the target to sleep.

Powder Snow40100%25

Has a 10% chance to freeze the target.

5Lick30100%30

Has a 30% chance to paralyze the target.

8Lovely Kiss75%10

Puts the target to sleep.

11Powder Snow40100%25

Has a 10% chance to freeze the target.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Ice Punch75100%15

Has a 10% chance to freeze the target.

21Heart Stamp60100%25

Has a 30% chance to make the target flinch.

25Mean Look5

Prevents the target from leaving battle.

28Fake Tears100%20

Lowers the target's Special Defense by two stages.

33Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

39Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

44Body Slam85100%15

Has a 30% chance to paralyze the target.

49Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

55Perish Song5

User and target both faint after three turns.

60Blizzard11070%5

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Smoochum ma non da Jynx. Learned when a Pokémon reaches a certain level.
8Sweet Kiss75%10

Confuses the target.

15Confusion50100%25

Has a 10% chance to confuse the target.

18Sing55%15

Puts the target to sleep.

31Lucky Chant30

Prevents the target from scoring critical hits for five turns.

38Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Copycat20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Smoochum ma non da Jynx. Appears on a newly-hatched Pokémon, if the father had the same move.
Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Meditate40

Raises the user's Attack by one stage.

Miracle Eye40

Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.

Nasty Plot20

Raises the user's Special Attack by two stages.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Covet60100%25

Takes the target's item.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Recycle10

User recovers the item it last used up.

Role Play10

Copies the target's ability.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Trick100%10

User and target swap items.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Smoochum ma non da Jynx. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Aurora Veil20

Reduces damage five turns, but must be used during hail.

77Psych Up10

Discards the user's stat changes and copies the target's.

79Frost Breath6090%10

Always scores a critical hit.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

100Confide20

Lowers the target's Special Attack by one stage.

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