#141 Kabutops

Kabutops

Rock Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Battle Armor

Moves cannot score critical hits against this Pokémon.

This ability functions identically to Shell Armor.

Abilities nascosta » ottenibile in diversi modi

Weak Armor

Whenever a physical move hits this Pokémon, its Speed rises one stage and its Defense falls one stage.

This ability triggers on every hit of a multiple-hit move.

Work in progress ... Essentials
Species Shellfish Pokémon National Pokédex 141 Introduced in 1
Shape Footprint Kabutops Color Brown
Height 1.3 m Weight 40.5 kg

Breeding & Training
Egg groups Water 1; Water 3 Hatch counter 30 Capture rate 45
Base EXP 173 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Kabutops: linea evolutiva

Baby Base Fase 1 Fase 2
Kabuto KabutopsLevel up, starting at level 40

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Kabutops: dove catturarlo

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Kabutops: comments


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Kabutops: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Nell’antichità Kabutops cacciava le prede nuotando sott’acqua. Pare che il Pokémon si stesse adattando alla vita sulla terraferma, come confermano le mutazioni su branchie e zampe.
Y
È un perfetto nuotatore che taglia la preda con le sue falci e ne succhia il sangue.
X
In acqua raccoglie gli arti per diventare più compatto, agitando il guscio per nuotare veloce.
Black 2, White 2
Pokémon probabilmente giunto sulla terraferma perché le sue prede si erano adattate a vivere lì.
Black, White
Pokémon probabilmente giunto sulla terraferma perché le sue prede si erano adattate a vivere lì.
SoulSilver
Con gli artigli affilati, questo antico Pokémon dilania la vittima e ne succhia i fluidi corporei.
HeartGold
In acqua raccoglie gli arti per diventare più compatto, agitando il guscio per nuotare veloce.
Platinum
Pokémon probabilmente giunto sulla terraferma perché le sue prede si erano adattate a vivere lì.
Diamond, Pearl
Pokémon probabilmente giunto sulla terraferma perché le sue prede si erano adattate a vivere lì.
LeafGreen
Ha una fisionomia da perfetto nuotatore. Taglia la preda con le sue falci e ne beve il sangue.
FireRed
Si muove liberamente nell’acqua. Dopo aver catturato la preda con le due falci, ne assorbe i fluidi.
Emerald
Nell’antichità KABUTOPS cacciava le prede sott’acqua. Le mutazioni su branchie e zampe confermano la teoria che si stesse adattando alla vita sulla terraferma.
Ruby, Sapphire
Nell’antichità KABUTOPS cacciava le prede nuotando sott’acqua. Pare che il POKéMON si stesse adattando alla vita sulla terra ferma, come confermano le mutazioni su branchie e zampe.

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Kabutops: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
115 (2)
85.2 329
Difesa
105
85.4 309
Attacco Speciale
65
49 229
Difesa Speciale
70
50.6 239
Velocità
80
63.3 259
Media
82
67

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Kabutops: verso

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Kabutops: Pokémon compatibili

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Kabutops: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Slash70100%20

Has an increased chance for a critical hit.

Slash70100%20

Has an increased chance for a critical hit.

Night Slash70100%15

Has an increased chance for a critical hit.

Feint30100%10+2

Hits through Protect and Detect.

Scratch40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Leer100%30

Lowers the target's Defense by one stage.

6Absorb20100%25

Drains half the damage inflicted to heal the user.

11Leer100%30

Lowers the target's Defense by one stage.

16Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

21Sand Attack100%15

Lowers the target's accuracy by one stage.

26Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

36Mega Drain40100%15

Drains half the damage inflicted to heal the user.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

54Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

63Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

72Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Kabuto ma non da Kabutops. Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Knock Off65100%20

Target drops its held item.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

96Nature Power20

Uses a move which depends upon the terrain.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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