When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.
After each turn, this Pokémon has a 33% of being cured of any major status ailment.
Moves used by or against this Pokémon never miss.
One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like Dig or Fly.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Work in progress ... Essentials | ||||||
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Species | Clamping Pokémon | National Pokédex | 588 | Introduced in | 5 | |
Shape | Footprint | Color | Blue | |||
Height | 0.5 m | Weight | 5.9 kg |
Breeding & Training | ||||||
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Egg groups | Bug | Hatch counter | 15 | Capture rate | 200 | |
Base EXP | 63 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Karrablast | EscavalierTrade, in exchange for shelmet |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Per qualche motivo, si evolve a contatto dell’energia elettrica che si crea quando attacca Shelmet. |
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Omega Ruby Pokémon misterioso che si evolve ricevendo uno stimolo elettrico se si trova in presenza di Shelmet. |
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Y Per qualche motivo, si evolve a contatto dell’energia elettrica che si crea quando attacca Shelmet. |
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X Pokémon misterioso che si evolve ricevendo uno stimolo elettrico se si trova in presenza di Shelmet. |
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Black 2, White 2 Per qualche motivo, si evolve a contatto dell'energia elettrica che si crea quando attacca Shelmet. |
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Black Pokémon misterioso che si evolve ricevendo uno stimolo elettrico, se si trova in presenza di Shelmet. |
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White Se avverte un pericolo respinge il nemico spruzzando un liquido acido dalla bocca. Prende di mira Shelmet. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 22.7 | 304 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 16.7 | 189 | ||||
Attacco Speciale | 14.5 | 179 | ||||
Difesa Speciale | 15.5 | 189 | ||||
Velocità | 41.3 | 219 | ||||
Media | 19.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
8 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
13 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |||
20 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
25 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
28 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
37 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
44 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
49 | Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
52 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
56 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | ||||
Feint Attack | 60 | — | 20 | Never misses. | ||||
Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | ||||
Knock Off | 65 | 100% | 20 | Target drops its held item. | ||||
Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
83 | Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.