Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.
Water moves will ignore this Pokémon's Substitute.
Moves cannot score critical hits against this Pokémon.
This ability functions identically to Battle Armor.
This Pokémon is cured of any major status ailment after each turn during rain.
Work in progress ... Essentials | ||||||
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Species | Transport Pokémon | National Pokédex | 131 | Introduced in | 1 | |
Shape | Footprint | Color | Blue | |||
Height | 2.5 m | Weight | 220 kg |
Breeding & Training | ||||||
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Egg groups | Monster; Water 1 | Hatch counter | 40 | Capture rate | 45 | |
Base EXP | 187 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Lapras |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire L’uomo ha portato Lapras alla sua quasi totale estinzione. Si dice che la sera lo si senta cantare malinconico per richiamare i suoi pochi simili ancora in vita. |
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Y La sua intelligenza gli permette di comprendere il linguaggio degli umani, che ama trasportare sul suo dorso. |
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X Sono buoni d’animo e lottano di rado, così molti di loro sono facili prede: sono stati decimati. |
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Black 2, White 2 La sua grande intelligenza gli permette di capire anche il linguaggio umano. Ama nuotare in mare trasportando persone. |
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Black, White Ama attraversare il mare con persone e Pokémon sul suo dorso. Capisce il linguaggio umano. |
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HeartGold Sono buoni d’animo e lottano di rado, così molti di loro sono facili prede: sono stati decimati. |
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SoulSilver Trasporta la gente per il mare sul suo dorso. Se è di buon umore emette un verso dolce e melodioso. |
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Platinum Ama attraversare il mare con persone e Pokémon sul suo dorso. Capisce il linguaggio umano. |
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Diamond, Pearl Ama attraversare il mare con persone e Pokémon sul suo dorso. Capisce il linguaggio umano. |
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LeafGreen Cacciato quasi fino all’estinzione, questo POKéMON può traghettare la gente sull’acqua. |
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FireRed La sua intelligenza gli permette di comprendere il linguaggio degli umani, che ama trasportare sul suo dorso. |
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Emerald L’uomo ha portato LAPRAS quasi alla totale estinzione. Si dice che la sera lo si senta cantare malinconico per richiamare i suoi pochi simili ancora in vita. |
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Ruby, Sapphire L’uomo ha portato LAPRAS quasi alla sua totale estinzione. Si dice che la sera lo si senta cantare malinconico per richiamare i suoi pochi simili ancora in vita. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 98.1 | 464 | ||||
Attacco | 60.4 | 269 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 67.2 | 269 | ||||
Difesa Speciale | 79.5 | 289 | ||||
Velocità | 41.3 | 219 | ||||
Media | 82.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Sing | — | 55% | 15 | Puts the target to sleep. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
4 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |||
7 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
10 | Ice Shard | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
14 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
18 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
22 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
27 | Perish Song | — | — | 5 | User and target both faint after three turns. | |||
32 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
37 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |||
43 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
47 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |||
50 | Sheer Cold | * | 30% | 5 | Causes a one-hit KO. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | ||||
Avalanche | 60 | 100% | 10 | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Fissure | * | 30% | 5 | Causes a one-hit KO. | ||||
Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||||
Freeze-Dry | 70 | 100% | 20 | Super-effective against Water. | ||||
Future Sight | 120 | 100% | 10 | Hits the target two turns later. | ||||
Horn Drill | * | 30% | 5 | Causes a one-hit KO. | ||||
Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | ||||
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||||
Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |||
— | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
67 | Smart Strike | 70 | — | 10 | Never misses. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
79 | Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
98 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
H5 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.