At the end of each turn, if another Pokémon consumed or Flung a held item that turn, this Pokémon picks up the item if it is not already holding one. After each battle, this Pokémon has a 10% chance of picking up an item if it is not already holding one.
The Air Balloon and Eject Button cannot be picked up.
The items that may be found vary by game, and, since Pokémon Emerald, by the Pokémon's level. This ability is checked after the battle ends, at which point any temporary ability changes have worn off.
This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.
Whenever this Pokémon has a major status ailment, it has 1.5× its Speed. This Pokémon is not affected by the usual Speed cut from paralysis.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.
Work in progress ... Essentials | ||||||
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Species | Rushing Pokémon | National Pokédex | 264 | Introduced in | 3 | |
Shape | Footprint | Color | White | |||
Height | 0.5 m | Weight | 32.5 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 15 | Capture rate | 90 | |
Base EXP | 147 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Zigzagoon | LinooneLevel up, starting at level 20 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Linoone è solito correre a tutta velocità e sempre in linea retta. Davanti a un ostacolo fa una curva ad angolo retto per evitarlo. Questo Pokémon si trova in difficoltà su percorsi con curve poco accentuate. |
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Alpha Sapphire Quando caccia, Linoone si lancia rapido sulla preda. Infatti riesce a raggiungere la velocità di 100 km/h ma prima di girare è costretto a fermarsi in modo brusco e repentino. |
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Y Carica la preda a una velocità di 100 km/h. Ma dal momento che va solo dritto, sbaglia spesso. |
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X Quando corre in rettilineo può raggiungere i 100 km/h, ma le curve non sono il suo forte. |
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Black 2, White 2 Carica la preda ad una velocità di 100 km/h. Ma dal momento che va solo dritto, sbaglia spesso. |
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Black, White Carica la preda ad una velocità di 100 km/h. Ma dal momento che va solo dritto, sbaglia spesso. |
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HeartGold, SoulSilver Quando corre in rettilineo può raggiungere i 100 km/h, ma le curve non sono il suo forte. |
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Platinum Carica la preda ad una velocità di 100 km/h. Ma dal momento che va solo dritto, sbaglia spesso. |
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Diamond, Pearl Carica la preda ad una velocità di 100 km/h. Ma dal momento che va solo dritto, sbaglia spesso. |
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FireRed, LeafGreen Quando corre in rettilineo può raggiungere i 100 km/h, ma rallenta molto in curva. |
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Emerald LINOONE riesce a correre a tutta velocità, ma solo in linea retta. Se individua una preda nell’acqua, vi salta dentro e la cattura con i suoi artigli affilati. |
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Ruby LINOONE è solito correre a tutta velocità e sempre in linea retta. Davanti ad un ostacolo fa una curva ad angolo retto per evitarlo. Questo POKéMON si trova in difficoltà su percorsi con curve poco accentuate. |
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Sapphire Quando caccia, LINOONE si lancia rapido sulla preda. Infatti riesce a raggiungere la velocità di 100 km/h ma prima di girare è costretto a fermarsi in modo brusco e repentino. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 70.1 | 360 | ||||
Attacco | 42.6 | 239 | ||||
Difesa | 38.6 | 221 | ||||
Attacco Speciale | 27.2 | 199 | ||||
Difesa Speciale | 40 | 221 | ||||
Velocità | 84.3 | 299 | ||||
Media | 42.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |||
— | Rototiller | — | — | 10 | Raises the Attack and Special Attack of all Grass Pokémon in battle. | |||
— | Switcheroo | — | 100% | 10 | User and target swap items. | |||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
5 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
11 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
13 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
17 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
19 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
24 | Covet | 60 | 100% | 25 | Takes the target's item. | |||
27 | Bestow | — | — | 15 | Gives the user's held item to the target. | |||
32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
35 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
40 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
43 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |||
48 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Zigzagoon ma non da Linoone. Learned when a Pokémon reaches a certain level. | ||||||||
12 | Baby-Doll Eyes | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. | ||
19 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |||
29 | Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
31 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Zigzagoon ma non da Linoone. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Extreme Speed | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. | |||
Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |||
Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | ||||
Simple Beam | — | 100% | 15 | Changes the target's ability to Simple. | ||||
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||||
Trick | — | 100% | 10 | User and target swap items. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Super Fang | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.