Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.
Water moves will ignore this Pokémon's Substitute.
This Pokémon's Speed is doubled during strong sunlight.
This bonus does not count as a stat modifier.
All other Pokémon's single-target Water-type moves are redirected to this Pokémon, if it is an eligible target. Other Pokémon's Water moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it.
If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. Follow Me takes precedence over this ability.
Work in progress ... Essentials | ||||||
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Species | Cactus Pokémon | National Pokédex | 556 | Introduced in | 5 | |
Shape | Footprint | Color | Green | |||
Height | 1 m | Weight | 28 kg |
Breeding & Training | ||||||
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Egg groups | Grass | Hatch counter | 20 | Capture rate | 255 | |
Base EXP | 161 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Maractus |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Con danze e suoni a ritmo vivace scaccia i suoi predatori, i Pokémon uccello, che divorano i semi dei suoi fiori. |
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Alpha Sapphire Vive nelle zone aride. Se muove il corpo a tempo produce un suono di maracas. |
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X Con danze e suoni a ritmo vivace scaccia i suoi predatori, i Pokémon uccello, che divorano i semi dei suoi fiori. |
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Y Vive nelle zone aride. Se muove il corpo a tempo produce un suono di maracas. |
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Black 2, White 2 Se muove il corpo a tempo produce un suono di maracas che sorprende gli altri Pokémon, mettendoli in fuga. |
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Black Con danze e suoni a ritmo vivace scaccia i suoi predatori, i Pokémon uccello, che divorano i semi dei suoi fiori. |
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White Vive nelle zone aride. Se muove il corpo a tempo produce un suono di maracas. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 65.5 | 354 | ||||
Attacco | 62.4 | 271 | ||||
Difesa | 46 | 233 | ||||
Attacco Speciale | 84.8 | 311 | ||||
Difesa Speciale | 47.3 | 233 | ||||
Velocità | 41.3 | 219 | ||||
Media | 52.6 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Spiky Shield | — | — | 10 | +4 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. | ||
— | Cotton Guard | — | — | 10 | Raises the user's Defense by three stages. | |||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
3 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |||
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |||
10 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |||
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
15 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
18 | Cotton Spore | — | 100% | 40 | Lowers the target's Speed by two stages. | |||
22 | Needle Arm | 60 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
26 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
29 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |||
33 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |||
38 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
42 | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
45 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
48 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. | |||
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
55 | Cotton Guard | — | — | 10 | Raises the user's Defense by three stages. | |||
57 | After You | — | — | 15 | Makes the target act next this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | ||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | ||||
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | ||||
Wood Hammer | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |||
— | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.