When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Whenever this Pokémon has a major status ailment, it has 1.5× its Speed. This Pokémon is not affected by the usual Speed cut from paralysis.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.
This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon.
This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or Spikes.
If this Pokémon knocks out a Pokémon with Mummy, the former's ability will change without taking effect.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Bite Pokémon | National Pokédex | 262 | Introduced in | 3 | |
Shape | ![]() |
Footprint | ![]() |
Color | Gray | |
Height | 1 m | Weight | 37 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
![]() |
Egg groups | Field | Hatch counter | 15 | Capture rate | 127 |
Base EXP | 147 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Poochyena | MightyenaLevel up, starting at level 18 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Alpha Sapphire Allo stato brado Mightyena si sposta e agisce soltanto assieme al suo branco. A causa della sua natura selvatica obbedisce solo a quegli Allenatori che considera possedere abilità superiori. |
|
Omega Ruby Mightyena invia chiari segnali quando sta preparando un attacco. Inizia a ringhiare cupo e si appiattisce. Morde selvaggiamente con le zanne appuntite e affilate. |
|
X La sua eccezionale obbedienza verso gli Allenatori esperti deriva dall’antica abitudine di vivere in branchi. |
|
Y Una decina di Mightyena per branco cacciano e sconfiggono il nemico con un perfetto lavoro di gruppo. |
|
Black 2, White 2 Caccia le prede in branco. Non disobbedisce mai agli ordini di un Allenatore abile. |
|
Black, White Caccia le prede in branco. Non disobbedisce mai agli ordini di un Allenatore abile. |
|
HeartGold, SoulSilver Una decina di MIGHTYENA per branco cacciano e sconfiggono il nemico con un perfetto lavoro di gruppo. |
|
Platinum Caccia le prede in branco. Non disobbedisce mai agli ordini di un Allenatore abile. |
|
Diamond, Pearl Caccia le prede in branco. Non disobbedisce mai agli ordini di un Allenatore abile. |
|
FireRed, LeafGreen La sua eccezionale obbedienza verso gli ALLENATORI esperti deriva dall’antica abitudine di vivere in branchi. |
|
Emerald Allo stato brado, i MIGHTYENA vivono in branco e cacciano il nemico dando prova di un perfetto lavoro di gruppo. Non disubbidiscono mai agli ordini del capobranco. |
|
Sapphire Allo stato brado MIGHTYENA si sposta e agisce soltanto assieme al suo branco. A causa della sua natura selvatica obbedisce solo a quegli ALLENATORI che considera possedere abilità superiori. |
|
Ruby MIGHTYENA invia chiari segnali quando sta preparando un attacco. Inizia a ringhiare cupo e a lisciarsi il pelo. Morde selvaggiamente con le zanne appuntite ed affilate. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 56.5 | 344 | ||||
Attacco | 65 | 279 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 36.9 | 219 | ||||
Velocità | 53.8 | 239 | ||||
Media | 42.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
— | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
— | Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |
— | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
— | Ice Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |
— | Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
— | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
— | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
— | Howl | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | |
— | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
— | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
4 | Howl | ![]() | ![]() | — | — | 40 | Raises the user's Attack by one stage. | |
7 | Sand Attack | ![]() | ![]() | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Bite | ![]() | ![]() | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Odor Sleuth | ![]() | ![]() | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
16 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
20 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
24 | Assurance | ![]() | ![]() | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
28 | Scary Face | ![]() | ![]() | — | 100% | 10 | Lowers the target's Speed by two stages. | |
32 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
36 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
40 | Crunch | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
44 | Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | |
48 | Take Down | ![]() | ![]() | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
52 | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
56 | Play Rough | ![]() | ![]() | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Poochyena ma non da Mightyena. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Astonish | ![]() | ![]() | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
![]() | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
![]() | Fire Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |
![]() | Ice Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |
![]() | Leer | ![]() | ![]() | — | 100% | 30 | Lowers the target's Defense by one stage. | |
![]() | Me First | ![]() | ![]() | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
![]() | Play Rough | ![]() | ![]() | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
![]() | Poison Fang | ![]() | ![]() | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
![]() | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
![]() | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
![]() | Sucker Punch | ![]() | ![]() | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. |
![]() | Thunder Fang | ![]() | ![]() | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |
![]() | Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
— | Foul Play | ![]() | ![]() | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
— | Hyper Voice | ![]() | ![]() | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Laser Focus | ![]() | ![]() | — | — | 30 | Guarantees a critical hit with the user's next move. | |
— | Snatch | ![]() | ![]() | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Spite | ![]() | ![]() | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
— | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
— | Throat Chop | ![]() | ![]() | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
— | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
12 | Taunt | ![]() | ![]() | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
15 | Hyper Beam | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
41 | Torment | ![]() | ![]() | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
46 | Thief | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
63 | Embargo | ![]() | ![]() | — | 100% | 15 | Target cannot use held items. | |
66 | Payback | ![]() | ![]() | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
68 | Giga Impact | ![]() | ![]() | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
95 | Snarl | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
97 | Dark Pulse | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.