#749 Mudbray

Mudbray

Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Own Tempo

This Pokémon cannot be confused.

If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.

Stamina

Raises this Pokémon's Defense by one stage when it takes damage from a move.

Abilities nascosta » ottenibile in diversi modi

Inner Focus

This Pokémon cannot flinch.

Work in progress ... Essentials
Species Donkey Pokémon National Pokédex 749 Introduced in 7
Shape Footprint Mudbray Color Brown
Height 1 m Weight 110 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 190
Base EXP 77 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Mudbray: linea evolutiva

Baby Base Fase 1 Fase 2
Mudbray MudsdaleLevel up, starting at level 30

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Mudbray: dove catturarlo

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Mudbray: comments


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Mudbray: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Mudbray: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
70
56.5 344
Attacco
100 (1)
74.9 299
Difesa
70
50.5 239
Attacco Speciale
45
21 189
Difesa Speciale
55
30.1 209
Velocità
45
23.7 189
Media
64
34

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Mudbray: Pokémon compatibili

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Mudbray: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

3Mud Sport15

Halves all Electric-type damage.

8Rototiller10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

10Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

15Double Kick30100%30

Hits twice in one turn.

17Stomp65100%20

Has a 30% chance to make the target flinch.

22Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

24High Horsepower9595%10

Inflicts regular damage with no additional effect.

29Iron Defense15

Raises the user's Defense by two stages.

31Heavy Slam*100%10

Power is higher when the user weighs more than the target, up to a maximum of 120.

36Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

38Earthquake100100%10

Inflicts regular damage and can hit Dig users.

43Mega Kick12075%5

Inflicts regular damage with no additional effect.

45Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Close Combat120100%5

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Magnitude*100%30

Power varies randomly from 10 to 150.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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