#30 Nidorina

Nidorina

Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Poison Point

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

Rivalry

This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.

If either Pokémon is genderless, damage is unaffected.

Abilities nascosta » ottenibile in diversi modi

Hustle

This Pokémon's physical moves do 1.5× as much regular damage, but have 0.8× their usual accuracy.

Special moves are unaffected. Moves that do set damage, such as Seismic Toss, have their accuracy affected, but not their damage.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Poison Pin Pokémon National Pokédex 30 Introduced in 1
Shape Footprint Nidorina Color Blue
Height 0.8 m Weight 20 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 20 Capture rate 120
Base EXP 128 Growth rate 1.059.860 Base happiness 70
Gender
100%

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Nidorina: linea evolutiva

Baby Base Fase 1 Fase 2
Nidoran♀ NidorinaLevel up, starting at level 16 NidoqueenUse a Moon Stone

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Nidorina: dove catturarlo

X
Walking in tall grass or a cave
  • Route 11
Y
Walking in tall grass or a cave
  • Route 11
HeartGold
Walking in tall grass or a cave
  • Route 13
  • Route 14
  • Route 15
SoulSilver
Walking in tall grass or a cave
  • Route 13
  • Route 14
  • Route 15
Platinum
Walking in tall grass or a cave
  • Route 221
  • Valor Lakefront
Diamond
Walking in tall grass or a cave
  • Route 221
  • Valor Lakefront
Pearl
Walking in tall grass or a cave
  • Route 221
  • Valor Lakefront
FireRed
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 2, north
LeafGreen
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
Crystal
Walking in tall grass or a cave
  • Route 13
  • Route 14
  • Route 15
Gold
Walking in tall grass or a cave
  • Route 13
  • Route 14
  • Route 15
Silver
Walking in tall grass or a cave
  • Route 13
  • Route 14
  • Route 15
Yellow
Walking in tall grass or a cave
  • Route 23
  • Route 9
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
Red
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 2, north
Blue
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west

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Nidorina: comments


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Nidorina: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Quando questi Pokémon si riuniscono con gli amici e la famiglia, tengono i loro aculei a debita distanza per evitare di ferirsi a vicenda. Se allontanati dal branco, diventano nervosi e irascibili.
X
La femmina ha un temperamento mite. Lancia ultrasuoni capaci di incantare i nemici.
Y
Per nutrire i piccoli, prima intenerisce il cibo masticandolo, poi lo sputa per i cuccioli.
Black 2, White 2
Quando avverte il pericolo, rizza gli aculei, che fuoriescono più lentamente di quelli di Nidorino.
Black, White
Quando avverte il pericolo, rizza gli aculei, che fuoriescono più lentamente di quelli di Nidorino.
SoulSilver
Mite e compassionevole. Poiché il suo corno ricresce lentamente, preferisce non lottare.
HeartGold
Per nutrire i piccoli, prima intenerisce il cibo masticandolo, poi lo sputa per i cuccioli.
Platinum
Quando avverte il pericolo, rizza gli aculei, che fuoriescono più lentamente di quelli di NIDORINO.
Diamond, Pearl
Quando avverte il pericolo, rizza gli aculei, che fuoriescono più lentamente di quelli di NIDORINO.
LeafGreen
Il corno della femmina cresce lentamente. Ama gli attacchi fisici come graffi e morsi.
FireRed
La femmina ha un temperamento mite. Lancia ultrasuoni capaci di incantare i nemici.
Emerald
Quando si riuniscono con gli amici e la famiglia, i NIDORINA tengono i loro aculei a distanza per non ferirsi a vicenda. Se allontanati dal branco, diventano nervosi.
Ruby, Sapphire
Quando NIDORINA si riunisce con gli amici e la famiglia, questi POKéMON tengono i loro aculei a debita distanza per evitare di ferirsi a vicenda. Se allontanati dal branco, diventano nervosi e irascibili.

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Nidorina: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
70 (2)
56.5 344
Attacco
62
32.5 223
Difesa
67
46 233
Attacco Speciale
55
34.2 209
Difesa Speciale
55
30.1 209
Velocità
56
36.5 211
Media
60
32.1

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Nidorina: verso

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Nidorina: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Nidorina: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Scratch40100%35

Inflicts regular damage with no additional effect.

7Tail Whip100%30

Lowers the target's Defense by one stage.

9Double Kick30100%30

Hits twice in one turn.

13Poison Sting15100%35

Has a 30% chance to poison the target.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

23Bite60100%25

Has a 30% chance to make the target flinch.

28Helping Hand20+5

Ally's next move inflicts half more damage.

35Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

38Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

50Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

58Poison Fang50100%15

Has a 50% chance to badly poison the target.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Nidoran♀ ma non da Nidorina. Appears on a newly-hatched Pokémon, if the father had the same move.
Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Charm100%20

Lowers the target's Attack by two stages.

Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Disable100%20

Disables the target's last used move for 1-8 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Supersonic55%20

Confuses the target.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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