#511 Pansage

Pansage

Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Overgrow

When this Pokémon has 1/3 or less of its HP remaining, its Grass-type moves inflict 1.5× as much regular damage.

Work in progress ... Essentials
Species Grass Monkey Pokémon National Pokédex 511 Introduced in 5
Shape Footprint Pansage Color Green
Height 0.6 m Weight 10.5 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 190
Base EXP 63 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Pansage: linea evolutiva

Baby Base Fase 1 Fase 2
Pansage SimisageUse a Leaf Stone

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Pansage: dove catturarlo

X
Walking in tall grass or a cave
  • Santalune Forest
Y
Walking in tall grass or a cave
  • Santalune Forest
Black 2
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
White 2
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Black
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Receive as a gift
  • Dreamyard
White
Walking in rustling grass
  • Lostlorn Forest
  • Pinwheel Forest, inside
Receive as a gift
  • Dreamyard

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Pansage: comments


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Pansage: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Distribuisce le foglie sulla sua testa ai Pokémon affaticati, per alleviare la loro stanchezza.
Alpha Sapphire
È un Pokémon molto generoso. Abilissimo nello scovare le bacche, va in giro a raccoglierle per poi condividerle.
X
Distribuisce le foglie sulla sua testa ai Pokémon affaticati, per alleviare la loro stanchezza.
Y
È un Pokémon molto generoso. Abilissimo nello scovare le bacche, va in giro a raccoglierle per poi condividerle.
Black 2, White 2
È un Pokémon molto generoso. Abilissimo nello scovare le bacche, va in giro a raccoglierle per poi condividerle.
White
Distribuisce le foglie sulla sua testa ai Pokémon affaticati, per alleviare la loro stanchezza.
Black
Vive nel fitto delle foreste. Mangiare le foglie che ha sulla testa fa sembrare la stanchezza un lontano ricordo.

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Pansage: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
53
20.4 205
Difesa
48
19.4 195
Attacco Speciale
53
31 205
Difesa Speciale
48
18.4 195
Velocità
64 (1)
45.3 227
Media
52
19.7

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Pansage: verso

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Pansage: Pokémon compatibili

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Pansage: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Play Nice20

Lowers the target's Attack by one stage.

4Leer100%30

Lowers the target's Defense by one stage.

7Lick30100%30

Has a 30% chance to paralyze the target.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

16Leech Seed90%10

Seeds the target, stealing HP from it every turn.

19Bite60100%25

Has a 30% chance to make the target flinch.

22Seed Bomb80100%15

Inflicts regular damage with no additional effect.

25Torment100%15

Prevents the target from using the same move twice in a row.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

37Recycle10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Covet60100%25

Takes the target's item.

Disarming Voice4015

Never misses.

Grass Whistle55%15

Puts the target to sleep.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magical Leaf6020

Never misses.

Nasty Plot20

Raises the user's Special Attack by two stages.

Role Play10

Copies the target's ability.

Spiky Shield10+4

Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Recycle10

User recovers the item it last used up.

Role Play10

Copies the target's ability.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

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