This Pokémon is cured of any major status ailment after each turn during rain.
Work in progress ... Essentials | ||||||
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Species | Sea Drifter Pokémon | National Pokédex | 489 | Introduced in | 4 | |
Shape | ![]() |
Footprint | ![]() |
Color | Blue | |
Height | 0.4 m | Weight | 3.1 kg |
Breeding & Training | ||||||
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Egg groups | Water 1; Fairy | Hatch counter | 40 | Capture rate | 30 |
Base EXP | 216 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Phione |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Quando la temperatura del mare si alza, gonfia il galleggiante che ha in testa e fluttua in gruppo. |
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Alpha Sapphire Si sposta nei mari caldi. Torna sempre dove è nato, anche se si trova molto lontano. |
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X Quando la temperatura del mare si alza, gonfia il galleggiante che ha in testa e fluttua in gruppo. |
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Y Si sposta nei mari caldi. Torna sempre dove è nato, anche se si trova molto lontano. |
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Black 2, White 2 Si sposta nei mari caldi. Torna sempre dove è nato, anche se si trova molto lontano. |
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Black, White Si sposta nei mari caldi. Torna sempre dove è nato, anche se si trova molto lontano. |
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HeartGold, SoulSilver Quando la temperatura del mare si alza, gonfia il galleggiante che ha in testa e fluttua a gruppi in mare. |
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Platinum Si sposta nei mari caldi. Torna sempre dove è nato, anche se si trova molto lontano. |
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Diamond, Pearl Vive nei mari caldi. Sulla testa ha un galleggiante gonfiabile grazie al quale nuota alla ricerca di cibo. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 74 | 364 | ||||
Attacco | 54.4 | 259 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 62.5 | 259 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 63.3 | 259 | ||||
Media | 58.8 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Bubble | ![]() | ![]() | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
— | Water Sport | ![]() | ![]() | — | — | 15 | Halves all Fire-type damage. | |
9 | Charm | ![]() | ![]() | — | 100% | 20 | Lowers the target's Attack by two stages. | |
16 | Supersonic | ![]() | ![]() | — | 55% | 20 | Confuses the target. | |
24 | Bubble Beam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
31 | Acid Armor | ![]() | ![]() | — | — | 20 | Raises the user's Defense by two stages. | |
39 | Whirlpool | ![]() | ![]() | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
46 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
54 | Aqua Ring | ![]() | ![]() | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
61 | Dive | ![]() | ![]() | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
69 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bounce | ![]() | ![]() | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
— | Covet | ![]() | ![]() | 60 | 100% | 25 | Takes the target's item. | |
— | Heal Bell | ![]() | ![]() | — | — | 5 | Cures the entire party of major status effects. | |
— | Helping Hand | ![]() | ![]() | — | — | 20 | +5 | Ally's next move inflicts half more damage. |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Knock Off | ![]() | ![]() | 65 | 100% | 20 | Target drops its held item. | |
— | Last Resort | ![]() | ![]() | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
— | Liquidation | ![]() | ![]() | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
— | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Uproar | ![]() | ![]() | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
55 | Scald | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
56 | Fling | ![]() | ![]() | * | 100% | 10 | Throws held item at the target; power depends on the item. | |
77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
89 | U-turn | ![]() | ![]() | 70 | 100% | 20 | User must switch out after attacking. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
98 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
99 | Dazzling Gleam | ![]() | ![]() | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
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