This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual same-type attack bonus of 1.5×.
When this Pokémon enters battle, its Attack or Special Attack, whichever corresponds to its opponents' weaker total defensive stat, rises one stage. In the event of a tie, Special Attack is raised.
This ability also takes effect when acquired during a battle.
This Pokémon's moves have 1.3× their power when it moves last in a turn.
Future Sight and Doom Desire are unaffected.
Work in progress ... Essentials | ||||||
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Species | Virtual Pokémon | National Pokédex | 474 | Introduced in | 4 | |
Shape | Footprint | Color | Red | |||
Height | 0.9 m | Weight | 34 kg |
Breeding & Training | ||||||
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Egg groups | Mineral | Hatch counter | 20 | Capture rate | 30 | |
Base EXP | 241 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Porygon | Porygon2Trade, while holding a Up-Grade | Porygon-ZTrade, while holding a Dubious Disc |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano. |
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Alpha Sapphire Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute. |
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X È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano. |
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Y Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute. |
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Black 2, White 2 È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente. |
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Black, White È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente. |
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HeartGold, SoulSilver Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute. |
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Platinum È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente. |
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Diamond, Pearl È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 78.7 | 374 | ||||
Attacco | 54.4 | 259 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 95.2 | 369 | ||||
Difesa Speciale | 57.4 | 249 | ||||
Velocità | 73.3 | 279 | ||||
Media | 82.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Trick Room | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. | ||
— | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Conversion 2 | — | — | 30 | Changes the user's type to a random type either resistant or immune to the last move used against it. | |||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Conversion | — | — | 30 | User's type changes to the type of one of its moves at random. | |||
— | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |||
7 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |||
12 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
18 | Recover | — | — | 10 | Heals the user by half its max HP. | |||
23 | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
29 | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
34 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
40 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
45 | Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | |||
50 | Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |||
56 | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
62 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |||
67 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Porygon ma non da Porygon-Z. Learned when a Pokémon reaches a certain level. | ||||||||
— | Sharpen | — | — | 30 | Raises the user's Attack by one stage. | |||
34 | Recycle | — | — | 10 | User recovers the item it last used up. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Porygon2 ma non da Porygon-Z. Learned when a Pokémon reaches a certain level. | ||||||||
— | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
34 | Recycle | — | — | 10 | User recovers the item it last used up. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
92 | Trick Room | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. | ||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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