This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.
This Pokémon is immune to Fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's Substitute. This ability takes effect even on non-damaging moves, i.e. Will O Wisp.
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned.
Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Magma Armor.
Work in progress ... Essentials | ||||||
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Species | Fire Horse Pokémon | National Pokédex | 78 | Introduced in | 1 | |
Shape | Footprint | Color | Yellow | |||
Height | 1.7 m | Weight | 95 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 60 | |
Base EXP | 175 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Ponyta | RapidashLevel up, starting at level 40 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Rapidash si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità la sua criniera infuocata brilla e arde mentre galoppa fino a 240 km/h. |
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Y Galoppa alla velocità di 240 km/h. Corre come una freccia facendo ondeggiare la criniera ardente. |
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X Pokémon molto competitivo, rincorre tutto ciò che si muove veloce, sperando di superarlo. |
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Black 2, White 2 Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario. |
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Black, White Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario. |
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SoulSilver Ha un’incredibile accelerazione: raggiunge la sua massima velocità (240 km/h) in soli dieci passi. |
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HeartGold Quando è lanciato al galoppo corre così velocemente che le sue zampe quasi non toccano terra. |
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Platinum Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario. |
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Diamond Galoppa alla velocità di 240 km/h. Corre come una freccia facendo ondeggiare la criniera ardente. |
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Pearl Ha un’accelerazione sbalorditiva. Da fermo raggiunge la velocità massima in 10 balzi. |
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LeafGreen POKéMON molto competitivo, rincorre tutto ciò che si muove veloce, sperando di superarlo. |
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FireRed Raggiunge la velocità di 240 km/h. Quando è in fiamme può competere con un treno superveloce. |
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Emerald RAPIDASH si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità, la sua fiera criniera brilla e arde mentre galoppa fino a 240 km/h. |
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Ruby, Sapphire RAPIDASH si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità la sua fiera criniera brilla e arde mentre galoppa fino a 240 km/h. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 47.9 | 334 | ||||
Attacco | 74.9 | 299 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 62.5 | 259 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 88 | 309 | ||||
Media | 70.3 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |||
— | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |||
— | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
— | Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
— | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
9 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
13 | Flame Wheel | 60 | 100% | 25 | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. | |||
17 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |||
21 | Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |||
25 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
29 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
33 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |||
37 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
41 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
45 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |||
49 | Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Ponyta ma non da Rapidash. Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Ponyta ma non da Rapidash. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | |||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Wheel | 60 | 100% | 25 | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. | ||||
High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | ||||
Horn Drill | * | 30% | 5 | Causes a one-hit KO. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |||
— | Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
50 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
67 | Smart Strike | 70 | — | 10 | Never misses. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
93 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.