#78 Rapidash

Rapidash

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Run Away

This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.

Flash Fire

This Pokémon is immune to Fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.

This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's Substitute. This ability takes effect even on non-damaging moves, i.e. Will O Wisp.

Abilities nascosta » ottenibile in diversi modi

Flame Body

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned.

Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Magma Armor.

Work in progress ... Essentials
Species Fire Horse Pokémon National Pokédex 78 Introduced in 1
Shape Footprint Rapidash Color Yellow
Height 1.7 m Weight 95 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 60
Base EXP 175 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Rapidash: linea evolutiva

Baby Base Fase 1 Fase 2
Ponyta RapidashLevel up, starting at level 40

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Rapidash: dove catturarlo

Black
Walking in tall grass or a cave
  • Route 12
Walking in dark grass
  • Route 12
White
Walking in tall grass or a cave
  • Route 12
Walking in dark grass
  • Route 12
HeartGold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
SoulSilver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
FireRed
Walking in tall grass or a cave
  • Kindle Road
  • Mt. Ember
LeafGreen
Walking in tall grass or a cave
  • Kindle Road
  • Mt. Ember
Crystal
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
Gold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
Silver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28

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Rapidash: comments


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Rapidash: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Rapidash si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità la sua criniera infuocata brilla e arde mentre galoppa fino a 240 km/h.
Y
Galoppa alla velocità di 240 km/h. Corre come una freccia facendo ondeggiare la criniera ardente.
X
Pokémon molto competitivo, rincorre tutto ciò che si muove veloce, sperando di superarlo.
Black 2, White 2
Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario.
Black, White
Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario.
SoulSilver
Ha un’incredibile accelerazione: raggiunge la sua massima velocità (240 km/h) in soli dieci passi.
HeartGold
Quando è lanciato al galoppo corre così velocemente che le sue zampe quasi non toccano terra.
Platinum
Quando galoppa, la sua criniera ardente brilla, rendendo il suo aspetto ancora più straordinario.
Diamond
Galoppa alla velocità di 240 km/h. Corre come una freccia facendo ondeggiare la criniera ardente.
Pearl
Ha un’accelerazione sbalorditiva. Da fermo raggiunge la velocità massima in 10 balzi.
LeafGreen
POKéMON molto competitivo, rincorre tutto ciò che si muove veloce, sperando di superarlo.
FireRed
Raggiunge la velocità di 240 km/h. Quando è in fiamme può competere con un treno superveloce.
Emerald
RAPIDASH si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità, la sua fiera criniera brilla e arde mentre galoppa fino a 240 km/h.
Ruby, Sapphire
RAPIDASH si vede comunemente galoppare in campagne e pianure. Quando si lancia a tutta velocità la sua fiera criniera brilla e arde mentre galoppa fino a 240 km/h.

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Rapidash: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
100
74.9 299
Difesa
70
50.5 239
Attacco Speciale
80
62.5 259
Difesa Speciale
80
63.9 259
Velocità
105 (2)
88 309
Media
83
70.3

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Rapidash: verso

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Rapidash: Pokémon compatibili

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Rapidash: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Fury Attack1585%20

Hits 2-5 times in one turn.

Fury Attack1585%20

Hits 2-5 times in one turn.

Poison Jab80100%20

Has a 30% chance to poison the target.

Megahorn12085%10

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Tail Whip100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

4Tail Whip100%30

Lowers the target's Defense by one stage.

9Ember40100%25

Has a 10% chance to burn the target.

13Flame Wheel60100%25

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

25Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

33Inferno10050%5

Has a 100% chance to burn the target.

37Agility30

Raises the user's Speed by two stages.

41Fire Blast11085%5

Has a 10% chance to burn the target.

45Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

49Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Ponyta ma non da Rapidash. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Ponyta ma non da Rapidash. Appears on a newly-hatched Pokémon, if the father had the same move.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Charm100%20

Lowers the target's Attack by two stages.

Double Kick30100%30

Hits twice in one turn.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Flame Wheel60100%25

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

High Horsepower9595%10

Inflicts regular damage with no additional effect.

Horn Drill*30%5

Causes a one-hit KO.

Hypnosis60%20

Puts the target to sleep.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Drill Run8095%10

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

67Smart Strike7010

Never misses.

68Giga Impact15090%5

User foregoes its next turn to recharge.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

100Confide20

Lowers the target's Special Attack by one stage.

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