This Pokémon cannot have its stats lowered by other Pokémon.
This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap.
This ability functions identically to White Smoke in battle.
This Pokémon heals for 1/16 of its maximum HP after each turn during hail, and it does not take hail damage regardless of type.
Work in progress ... Essentials | ||||||
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Species | Iceberg Pokémon | National Pokédex | 378 | Introduced in | 3 | |
Shape | Footprint | Color | Blue | |||
Height | 1.8 m | Weight | 175 kg |
Breeding & Training | ||||||
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Egg groups | Undiscovered | Hatch counter | 80 | Capture rate | 3 | |
Base EXP | 261 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Regice |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Il corpo di Regice è stato creato durante l’era glaciale. Il corpo congelato non può essere fuso neanche col fuoco. Questo Pokémon riesce a gestire perfettamente l’aria gelida a -200 °C. |
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Alpha Sapphire Regice si avvolge in un manto d’aria alla temperatura di -200 °C. Ogni cosa che si avvicina a questo Pokémon si congela all’istante. Il suo corpo gelido non si fonde nemmeno se immerso nel magma. |
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Y Il suo corpo è costituito da ghiaccio dell’era glaciale. Mantiene l’aria a una temperatura di -200 °C. |
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X Si dice che sia rimasto a dormire nei ghiacci per alcuni millenni. Nemmeno il magma riuscirebbe a scioglierlo. |
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Black 2, White 2 Il suo corpo è costituito da ghiaccio dell'era glaciale. Mantiene l'aria a una temperatura di -200°C. |
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Black, White Il suo corpo è costituito da ghiaccio dell'era glaciale. Mantiene l'aria a una temperatura di -200°C. |
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HeartGold, SoulSilver Si dice che sia rimasto a dormire nei ghiacci per alcuni millenni. Nemmeno il magma riuscirebbe a scioglierlo. |
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Platinum Il suo corpo è costituito da ghiaccio dell’era glaciale. Mantiene l’aria a una temperatura di -200°C. |
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Diamond, Pearl Il suo corpo è costituito da ghiaccio dell’era glaciale. Mantiene l’aria a una temperatura di -200°C. |
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FireRed, LeafGreen Da recenti studi è emerso che il ghiaccio di cui è composto è dello stesso tipo di quello che si trova al Polo Sud. |
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Emerald Il suo corpo è interamente costituito da ghiaccio antartico che, secondo gli studiosi, si sarebbe formato durante l’era glaciale. |
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Ruby Il corpo di REGICE è stato creato durante l’era glaciale. Il corpo congelato non può essere fuso neanche col fuoco. Questo POKéMON riesce a gestire perfettamente l’aria gelida a meno 200 gradi C. |
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Sapphire REGICE si avvolge in un manto d’aria alla temperatura di meno 200 gradi C. Ogni cosa che si avvicina a questo POKéMON si congela all’istante. Il suo corpo gelido non si fonde nemmeno se immerso nel magma. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 74 | 364 | ||||
Attacco | 17 | 199 | ||||
Difesa | 82 | 299 | ||||
Attacco Speciale | 80.2 | 299 | ||||
Difesa Speciale | 99.8 | 499 | ||||
Velocità | 29.7 | 199 | ||||
Media | 87.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Explosion | 250 | 100% | 5 | User faints. | |||
— | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
— | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
7 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
13 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
19 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
25 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
31 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
37 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
43 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
49 | Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | |||
55 | Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | |||
55 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |||
61 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
67 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
70 | Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
79 | Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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