This Pokémon cannot have its stats lowered by other Pokémon.
This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap.
This ability functions identically to White Smoke in battle.
This Pokémon has half the usual weight for its species.
Work in progress ... Essentials | ||||||
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Species | Iron Pokémon | National Pokédex | 379 | Introduced in | 3 | |
Shape | Footprint | Color | Gray | |||
Height | 1.9 m | Weight | 205 kg |
Breeding & Training | ||||||
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Egg groups | Undiscovered | Hatch counter | 80 | Capture rate | 3 | |
Base EXP | 261 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Registeel |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Registeel è stato imprigionato dagli esseri umani nell’antichità. Pare che il metallo di cui è composto provenga dallo spazio. |
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Omega Ruby Registeel ha un corpo più duro di ogni tipo di metallo. Pare inoltre che all’interno sia totalmente vuoto. Nessuno sa cosa mangi questo Pokémon. |
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Y Ha un corpo più duro di qualunque metallo. Una ricerca ha stabilito che all’interno è cavo. |
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X La pressione subita sottoterra per decine di migliaia di anni ha reso il suo corpo resistentissimo. |
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Black 2, White 2 La pressione subita sottoterra per decine di migliaia di anni ha reso il suo corpo resistentissimo. |
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Black, White La pressione subita sottoterra per decine di migliaia di anni ha reso il suo corpo resistentissimo. |
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HeartGold, SoulSilver Ha un corpo più duro di qualunque metallo. Una ricerca ha stabilito che all’interno è cavo. |
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Platinum La pressione subita sottoterra per decine di migliaia di anni ha reso il suo corpo resistentissimo. |
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Diamond, Pearl La pressione subita sottoterra per decine di migliaia di anni ha reso il suo corpo resistentissimo. |
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FireRed, LeafGreen È più resistente di qualsiasi metallo, grazie alla pressione subita sottoterra in decine di migliaia di anni. |
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Emerald Il corpo metallico di REGISTEEL è costituito da una sostanza misteriosa più dura di qualsiasi altro metallo e al tempo stesso estremamente elastica. |
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Sapphire REGISTEEL è stato imprigionato dagli esseri umani nell’antichità. Pare che il metallo di cui è composto provenga dallo spazio. |
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Ruby REGISTEEL ha un corpo più duro di ogni tipo di metallo. Pare inoltre che all’interno sia totalmente vuoto. Nessuno sa cosa mangi questo POKéMON. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 74 | 364 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 98.1 | 399 | ||||
Attacco Speciale | 58.9 | 249 | ||||
Difesa Speciale | 98.9 | 399 | ||||
Velocità | 29.7 | 199 | ||||
Media | 87.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Explosion | 250 | 100% | 5 | User faints. | |||
— | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |||
— | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |||
— | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
— | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
7 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |||
13 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
19 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
25 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
31 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
37 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
37 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
43 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
43 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
49 | Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | |||
55 | Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | |||
55 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |||
61 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
67 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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