This Pokémon cannot have its accuracy lowered.
This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
This Pokémon moves last within its priority bracket.
Multiple Pokémon with this ability move in order of Speed amongst themselves.
The Full Incense and Lagging Tail take precedence over this ability; that is, Pokémon with these items move after Pokémon with this ability. Pokémon with both this ability and one of these items are delayed as much as if they had only the item.
This ability works as usual during Trick Room: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.
This Pokémon's non-damaging moves have their priority increased by one stage.
Work in progress ... Essentials | ||||||
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Species | Darkness Pokémon | National Pokédex | 302 | Introduced in | 3 | |
Shape | Footprint | Color | Purple | |||
Height | 0.5 m | Weight | 11 kg |
Breeding & Training | ||||||
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Egg groups | Human-Like | Hatch counter | 25 | Capture rate | 45 | |
Base EXP | 133 | Growth rate | 1.059.860 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Sableye |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Sableye conduce una vita tranquilla nel profondo delle grotte. Tuttavia, è molto temuto perché si dice che rubi lo spirito degli umani con lo sguardo sinistro dei suoi occhi opalescenti che fendono le tenebre. |
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Alpha Sapphire Sableye scava il terreno con i suoi artigli affilati per trovare le pietre di cui si nutre. Le sostanze ingerite si cristallizzano ed emergono a livello epidermico. |
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X Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Y Si costruisce la tana in grotte oscure dove con le affilate unghie scava gemme per poi nutrirsene. |
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Black 2, White 2 Si cela nell'oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Black, White Si cela nell'oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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HeartGold, SoulSilver Si costruisce la tana in grotte oscure dove con le affilate unghie scava gemme per poi nutrirsene. |
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Platinum Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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Diamond, Pearl Si cela nell’oscurità delle caverne. Si nutre di gemme e per questo i suoi occhi sono pietre preziose. |
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FireRed, LeafGreen Si nutre di gemme. Nella notte, gli occhi gli brillano come gioielli. |
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Emerald SABLEYE scava nelle caverne con i suoi artigli affilati alla ricerca di gemme grezze di cui si nutre. Questo POKéMON vive nell’oscurità e lo si vede raramente. |
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Ruby SABLEYE conduce una vita tranquilla nel profondo delle grotte. Tuttavia, è molto temuto perché si dice che rubi lo spirito degli umani con lo sguardo sinistro dei suoi occhi opalescenti che fendono le tenebre. |
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Sapphire SABLEYE scava il terreno con i suoi artigli affilati per trovare le pietre di cui si nutre. Le sostanze ingerite si cristallizzano ed emergono a livello epidermico. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 22.7 | 304 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 57 | 249 | ||||
Attacco Speciale | 49 | 229 | ||||
Difesa Speciale | 44.2 | 229 | ||||
Velocità | 29.7 | 199 | ||||
Media | 33.3 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
6 | Night Shade | * | 100% | 15 | Inflicts damage equal to the user's level. | |||
9 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
11 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
16 | Shadow Sneak | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
19 | Feint Attack | 60 | — | 20 | Never misses. | |||
21 | Fake Out | 40 | 100% | 10 | +3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
24 | Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |||
26 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
29 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
31 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
34 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
36 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
39 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
41 | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
44 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
46 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | |||
Flatter | — | 100% | 15 | Raises the target's Special Attack by one stage and confuses the target. | ||||
Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | ||||
Mean Look | — | — | 5 | Prevents the target from leaving battle. | ||||
Metal Burst | * | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | ||||
Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | ||||
Recover | — | — | 10 | Heals the user by half its max HP. | ||||
Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | |||
Trick | — | 100% | 10 | User and target swap items. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Role Play | — | — | 10 | Copies the target's ability. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
63 | Embargo | — | 100% | 15 | Target cannot use held items. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.