This Pokémon takes half as much damage from Fire- and Ice-type moves.
This Pokémon heals for 1/16 of its maximum HP after each turn during hail, and it does not take hail damage regardless of type.
This Pokémon cannot be infatuated and is immune to Captivate.
If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Ball Roll Pokémon | National Pokédex | 364 | Introduced in | 3 | |
Shape | ![]() |
Footprint | ![]() |
Color | Blue | |
Height | 1.1 m | Weight | 87.6 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
![]() |
Egg groups | Water 1; Field | Hatch counter | 20 | Capture rate | 120 |
Base EXP | 144 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Spheal | SealeoLevel up, starting at level 32 | WalreinLevel up, starting at level 44 |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Omega Ruby Sealeo è solito giocare con qualsiasi cosa veda per la prima volta, tenendola in equilibrio sulla punta del naso. Talvolta, si diverte a far rotolare sul proprio naso anche Spheal. |
|
Alpha Sapphire Sealeo gioca spesso tenendo in equilibrio oggetti sulla punta del naso e facendoli rotolare. Riesce così anche ad annusarli e provarne la consistenza per capire se sono di suo gradimento o meno. |
|
Y Fa roteare sul naso qualsiasi cosa abbia forma sferica, Poké Ball e Spheal inclusi. |
|
X Per memorizzare un nuovo oggetto, ha bisogno di toccarlo con il naso, dove risiede la sua sensibilità. |
|
Black 2, White 2 Fa roteare sul naso qualsiasi cosa abbia forma sferica, Poké Ball e Spheal inclusi. |
|
Black, White Fa roteare oggetti sul naso per controllarne l'odore e la consistenza. |
|
HeartGold, SoulSilver Per memorizzare un nuovo oggetto, ha bisogno di toccarlo con il naso, dove risiede la sua sensibilità. |
|
Platinum Fa roteare oggetti sul naso per controllarne l’odore e la consistenza. |
|
Diamond, Pearl Fa roteare oggetti sul naso per controllarne l’odore e la consistenza. |
|
FireRed, LeafGreen Col naso tasta gli oggetti e ne sente l’odore. Lo usa anche per giocare, facendovi girare SPHEAL. |
|
Emerald I SEALEO vivono in branco su lastre di ghiaccio, che riescono a rompere con le potenti pinne. Cinque volte al giorno si tuffano in mare per pescare. |
|
Ruby SEALEO è solito giocare con qualsiasi cosa veda per la prima volta, tenendola in equilibrio sulla punta del naso. Talvolta, si diverte a far rotolare sul proprio naso anche SPHEAL. |
|
Sapphire SEALEO gioca spesso tenendo in equilibrio oggetti sulla punta del naso e facendoli rotolare. Riesce così anche ad annusarli e provarne la consistenza per capire se sono di suo gradimento o meno. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 82.5 | 384 | ||||
Attacco | 29.7 | 219 | ||||
Difesa | 50.5 | 239 | ||||
Attacco Speciale | 58.9 | 249 | ||||
Difesa Speciale | 50.6 | 239 | ||||
Velocità | 23.7 | 189 | ||||
Media | 39.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
— | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
— | Defense Curl | ![]() | ![]() | — | — | 40 | Raises user's Defense by one stage. | |
— | Powder Snow | ![]() | ![]() | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
— | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
— | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
5 | Rollout | ![]() | ![]() | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
9 | Encore | ![]() | ![]() | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
13 | Ice Ball | ![]() | ![]() | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
17 | Brine | ![]() | ![]() | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
21 | Aurora Beam | ![]() | ![]() | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
26 | Body Slam | ![]() | ![]() | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
31 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
31 | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
38 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
45 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
52 | Sheer Cold | ![]() | ![]() | * | 30% | 5 | Causes a one-hit KO. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Spheal ma non da Sealeo. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Aqua Ring | ![]() | ![]() | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
![]() | Belly Drum | ![]() | ![]() | — | — | 10 | User pays half its max HP to max out its Attack. | |
![]() | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
![]() | Fissure | ![]() | ![]() | * | 30% | 5 | Causes a one-hit KO. | |
![]() | Rollout | ![]() | ![]() | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
![]() | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
![]() | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
![]() | Spit Up | ![]() | ![]() | * | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
![]() | Stockpile | ![]() | ![]() | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
![]() | Swallow | ![]() | ![]() | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
![]() | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
![]() | Water Sport | ![]() | ![]() | — | — | 15 | Halves all Fire-type damage. | |
![]() | Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Super Fang | ![]() | ![]() | * | 90% | 10 | Inflicts damage equal to half the target's HP. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | ![]() | ![]() | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
39 | Rock Tomb | ![]() | ![]() | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
79 | Frost Breath | ![]() | ![]() | 60 | 90% | 10 | Always scores a critical hit. | |
80 | Rock Slide | ![]() | ![]() | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
98 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
H5 | Waterfall | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.