This Pokémon does not receive recoil damage from its recoil moves.
Struggle's recoil is unaffected. This ability does not prevent crash damage from missing with Jump Kick or High Jump Kick.
This Pokémon does not take damage from weather.
Work in progress ... Essentials | ||||||
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Species | Endurance Pokémon | National Pokédex | 372 | Introduced in | 3 | |
Shape | Footprint | Color | White | |||
Height | 1.1 m | Weight | 110.5 kg |
Breeding & Training | ||||||
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Egg groups | Dragon | Hatch counter | 40 | Capture rate | 45 | |
Base EXP | 147 | Growth rate | 1.250.000 | Base happiness | 35 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Bagon | ShelgonLevel up, starting at level 30 | SalamenceLevel up, starting at level 50 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby All’interno della corazza-armatura di Shelgon, le cellule sono in continua trasformazione per creare un corpo completamente nuovo. La corazza pesantissima rende difficili i movimenti. |
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Alpha Sapphire Il corpo di Shelgon è ricoperto da escrescenze simili a ossa. Questa corazza è così dura da proteggere completamente dagli attacchi nemici. Si rintana nelle grotte in attesa dell’evoluzione. |
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Y La sua corazza è capace di respingere qualsiasi attacco, ma lo appesantisce, rendendolo piuttosto pigro. |
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X Nella sua dura corazza le cellule hanno cominciato a cambiare. Quando si evolve, la corazza cade. |
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Black 2, White 2 Nella sua dura corazza le cellule hanno cominciato a cambiare. Quando si evolve, la corazza cade. |
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Black, White Nella sua dura corazza le cellule hanno cominciato a cambiare. Quando si evolve, la corazza cade. |
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HeartGold, SoulSilver Conserva le energie per la grande evoluzione del corpo, contenuto in una corazza dura come il ferro. |
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Platinum Nella sua dura corazza le cellule hanno cominciato a cambiare. Quando si evolve, la corazza cade. |
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Diamond, Pearl Nella sua dura corazza le cellule hanno cominciato a cambiare. Quando si evolve, la corazza cade. |
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FireRed, LeafGreen La sua corazza è capace di respingere qualsiasi attacco, ma lo appesantisce, rendendolo piuttosto pigro. |
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Emerald Quando è prossimo all’evoluzione, SHELGON non mangia quasi nulla e in questo modo si irrobustisce. Quando si evolve, la sua conchiglia comincia a staccarsi. |
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Ruby All’interno della conchiglia-armatura di SHELGON, le cellule sono in continua trasformazione per creare un corpo completamente nuovo. La conchiglia pesantissima rende difficili i movimenti. |
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Sapphire Il corpo di SHELGON è ricoperto da escrescenze simili ad ossa. La conchiglia è così dura da proteggere completamente dagli attacchi nemici. Si rintana nelle grotte in attesa dell’evoluzione. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 47.9 | 334 | ||||
Attacco | 69.8 | 289 | ||||
Difesa | 82 | 299 | ||||
Attacco Speciale | 41.5 | 219 | ||||
Difesa Speciale | 22.7 | 199 | ||||
Velocità | 29.7 | 199 | ||||
Media | 42.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
— | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
— | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |||
— | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
7 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
13 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |||
17 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
21 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
29 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
42 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |||
49 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
56 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Bagon ma non da Shelgon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | ||||
Dragon Rage | * | 100% | 10 | Inflicts 40 points of damage. | ||||
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | ||||
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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