#516 Simipour

Simipour

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Torrent

When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.

Work in progress ... Essentials
Species Geyser Pokémon National Pokédex 516 Introduced in 5
Shape Footprint Simipour Color Blue
Height 1 m Weight 29 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 75
Base EXP 174 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Simipour: linea evolutiva

Baby Base Fase 1 Fase 2
Panpour SimipourUse a Water Stone

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Simipour: dove catturarlo

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Simipour: comments


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Simipour: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Predilige i luoghi dove l’acqua è pura. Se l’acqua che ha sul capo diminuisce, ne aggiunge altra aspirandola con la coda.
Omega Ruby
Spruzza dalla coda un getto d’acqua ad alta pressione, con una potenza tale da distruggere anche pareti di cemento.
Y
Predilige i luoghi dove l’acqua è pura. Se l’acqua che ha sul capo diminuisce, ne aggiunge altra aspirandola con la coda.
X
Spruzza dalla coda un getto d’acqua ad alta pressione, con una potenza tale da distruggere anche pareti di cemento.
Black 2, White 2
Predilige i luoghi dove l'acqua è pura. Se l'acqua che ha sul capo diminuisce, ne aggiunge altra aspirandola con la coda.
Black
Accumula acqua nel ciuffo. Quando il livello di acqua diminuisce, fa rifornimento aspirandola dalla coda.
White
Spruzza dalla coda un getto d’acqua ad alta pressione, con una potenza tale da distruggere anche pareti di cemento.

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Simipour: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
98
71.9 295
Difesa
63
39.9 225
Attacco Speciale
98
77.6 295
Difesa Speciale
63
41 225
Velocità
101 (2)
86.3 301
Media
83
68.2

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Simipour: verso

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Simipour: Pokémon compatibili

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Simipour: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Lick30100%30

Has a 30% chance to paralyze the target.

Fury Swipes1880%15

Hits 2-5 times in one turn.

Scald80100%15

Has a 30% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Panpour ma non da Simipour. Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Play Nice20

Lowers the target's Attack by one stage.

10Water Gun40100%25

Inflicts regular damage with no additional effect.

16Water Sport15

Halves all Fire-type damage.

19Bite60100%25

Has a 30% chance to make the target flinch.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Recycle10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Panpour ma non da Simipour. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Astonish30100%15

Has a 30% chance to make the target flinch.

Covet60100%25

Takes the target's item.

Disarming Voice4015

Never misses.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud Sport15

Halves all Electric-type damage.

Nasty Plot20

Raises the user's Special Attack by two stages.

Role Play10

Copies the target's ability.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Recycle10

User recovers the item it last used up.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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