#514 Simisear

Simisear

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Work in progress ... Essentials
Species Ember Pokémon National Pokédex 514 Introduced in 5
Shape Footprint Simisear Color Red
Height 1 m Weight 28 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 75
Base EXP 174 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

  »» Back to top ««  

Simisear: linea evolutiva

Baby Base Fase 1 Fase 2
Pansear SimisearUse a Fire Stone

  »» Back to top ««  

Simisear: dove catturarlo

  »» Back to top ««  

Simisear: comments


  »» Back to top ««  

Simisear: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Alimentando la fiamma all’interno del suo corpo, sparge dalla testa o dalla coda una pioggia di fuoco che scotta i nemici.
Alpha Sapphire
Quando è concitato si scalda e iniziano a levarsi scintille dalla testa e dalla coda. Per qualche motivo adora i dolci.
X
Alimentando la fiamma all’interno del suo corpo, sparge dalla testa o dalla coda una pioggia di fuoco che scotta i nemici.
Y
Quando è concitato si scalda e iniziano a levarsi scintille dalla testa e dalla coda. Per qualche motivo adora i dolci.
Black 2, White 2
Quando è concitato si scalda e iniziano a levarsi scintille dalla testa e dalla coda. Per qualche motivo adora i dolci.
White
Alimentando la fiamma all'interno del suo corpo, sparge dalla testa o dalla coda una pioggia di fuoco che scotta i nemici.
Black
Ama i dolci che, una volta mangiati, diventano energia per alimentare la fiamma all'interno del suo corpo.

  »» Back to top ««  

Simisear: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
98
71.9 295
Difesa
63
39.9 225
Attacco Speciale
98
77.6 295
Difesa Speciale
63
41 225
Velocità
101 (2)
86.3 301
Media
83
68.2

  »» Back to top ««  

Simisear: verso

  »» Back to top ««  

Simisear: Pokémon compatibili

  »» Back to top ««  

Simisear: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Lick30100%30

Has a 30% chance to paralyze the target.

Fury Swipes1880%15

Hits 2-5 times in one turn.

Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Pansear ma non da Simisear. Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Play Nice20

Lowers the target's Attack by one stage.

10Incinerate60100%15

Destroys the target's held berry.

16Yawn10

Target sleeps at the end of the next turn.

19Bite60100%25

Has a 30% chance to make the target flinch.

25Amnesia20

Raises the user's Special Defense by two stages.

28Fling*100%10

Throws held item at the target; power depends on the item.

31Acrobatics55100%15

Has double power if the user has no held item.

34Fire Blast11085%5

Has a 10% chance to burn the target.

37Recycle10

User recovers the item it last used up.

40Natural Gift*100%15

Power and type depend on the held berry.

43Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pansear ma non da Simisear. Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Belch12090%10

Can only be used after the user has eaten a berry.

Covet60100%25

Takes the target's item.

Disarming Voice4015

Never misses.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Heat Wave9590%10

Has a 10% chance to burn the target.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Nasty Plot20

Raises the user's Special Attack by two stages.

Role Play10

Copies the target's ability.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Recycle10

User recovers the item it last used up.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

61Will-O-Wisp85%15

Burns the target.

62Acrobatics55100%15

Has double power if the user has no held item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.

La pagina è stata creata in 0,287 secondi.