This Pokémon cannot be infatuated and is immune to Captivate.
If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.
This Pokémon cannot be confused.
If a Pokémon is confused and acquires this ability, its confusion will immediately be healed.
This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted.
This ability does not take effect when a battle ends.
Work in progress ... Essentials | ||||||
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Species | Dopey Pokémon | National Pokédex | 79 | Introduced in | 1 | |
Shape | ![]() |
Footprint | ![]() |
Color | Pink | |
Height | 1.2 m | Weight | 36 kg |
Breeding & Training | ||||||
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Egg groups | Monster; Water 1 | Hatch counter | 20 | Capture rate | 190 |
Base EXP | 63 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Slowpoke | SlowbroLevel up, starting at level 37 | ||
SlowkingTrade, while holding a King’s Rock |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Slowpoke usa la coda per pescare la preda, immergendola in acqua dalle rive dei fiumi. Tuttavia, spesso dimentica cosa stava facendo e trascorre giorni interi a ciondolare vicino ai corsi d’acqua. |
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X È sempre assorto, ma nessuno sa a cosa stia pensando. Si serve della coda per pescare. |
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Y Ozia distrattamente vicino all’acqua. Se gli si mordesse la coda non se ne accorgerebbe neppure. |
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Black 2, White 2 Anche se è lento, è abile a pescare con la coda. Non avverte alcun dolore se gliela mordono. |
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Black, White Anche se è lento, è abile a pescare con la coda. Non avverte alcun dolore se gliela mordono. |
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HeartGold Ozia assentemente vicino all’acqua. Se gli si mordesse la coda non se ne accorgerebbe neppure. |
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SoulSilver Una dolce linfa gli cola dalla punta della coda. Non è nutriente, ma ha un buon sapore. |
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Platinum Anche se è lento, è abile a pescare con la coda. Non avverte alcun dolore se gliela mordono. |
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Diamond, Pearl Anche se è lento, è abile a pescare con la coda. Non avverte alcun dolore se gliela mordono. |
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FireRed È sempre assorto, ma nessuno sa a cosa stia pensando. Si serve della coda per pescare. |
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LeafGreen Incredibilmente lento e tonto, ci mette 5 secondi a percepire il dolore dopo l’attacco. |
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Emerald SLOWPOKE immerge la coda in acqua dalle rive dei fiumi per pescare la preda. Spesso dimentica cosa stava facendo e ciondola vicino ai corsi d’acqua per intere giornate. |
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Ruby, Sapphire SLOWPOKE usa la coda per pescare la preda, immergendola in acqua dalle rive dei fiumi. Tuttavia, spesso dimentica cosa stava facendo e trascorre giorni interi a ciondolare vicino ai corsi d’acqua. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 82.5 | 384 | ||||
Attacco | 36.4 | 229 | ||||
Difesa | 43 | 229 | ||||
Attacco Speciale | 14.5 | 179 | ||||
Difesa Speciale | 10.1 | 179 | ||||
Velocità | 1.3 | 129 | ||||
Media | 19.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Curse | ![]() | ![]() | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
— | Yawn | ![]() | ![]() | — | — | 10 | Target sleeps at the end of the next turn. | |
— | Tackle | ![]() | ![]() | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Growl | ![]() | ![]() | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Water Gun | ![]() | ![]() | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
14 | Confusion | ![]() | ![]() | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
19 | Disable | ![]() | ![]() | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
23 | Headbutt | ![]() | ![]() | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
28 | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
32 | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
36 | Slack Off | ![]() | ![]() | — | — | 10 | Heals the user by half its max HP. | |
41 | Amnesia | ![]() | ![]() | — | — | 20 | Raises the user's Special Defense by two stages. | |
45 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
49 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
54 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
58 | Heal Pulse | ![]() | ![]() | — | — | 10 | Heals the target for half its max HP. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
![]() | Belch | ![]() | ![]() | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
![]() | Belly Drum | ![]() | ![]() | — | — | 10 | User pays half its max HP to max out its Attack. | |
![]() | Block | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
![]() | Future Sight | ![]() | ![]() | 120 | 100% | 10 | Hits the target two turns later. | |
![]() | Me First | ![]() | ![]() | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
![]() | Mud Sport | ![]() | ![]() | — | — | 15 | Halves all Electric-type damage. | |
![]() | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
![]() | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
![]() | Stomp | ![]() | ![]() | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
![]() | Wonder Room | ![]() | ![]() | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
![]() | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | ![]() | ![]() | — | — | 15 | Makes the target act next this turn. | |
— | Aqua Tail | ![]() | ![]() | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
— | Block | ![]() | ![]() | — | — | 5 | Prevents the target from leaving battle. | |
— | Icy Wind | ![]() | ![]() | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
— | Iron Tail | ![]() | ![]() | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
— | Magic Coat | ![]() | ![]() | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. |
— | Recycle | ![]() | ![]() | — | — | 10 | User recovers the item it last used up. | |
— | Signal Beam | ![]() | ![]() | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
— | Skill Swap | ![]() | ![]() | — | — | 10 | User and target swap abilities. | |
— | Snore | ![]() | ![]() | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
— | Telekinesis | ![]() | ![]() | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
— | Trick | ![]() | ![]() | — | 100% | 10 | User and target swap items. | |
— | Water Pulse | ![]() | ![]() | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
— | Wonder Room | ![]() | ![]() | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
— | Zen Headbutt | ![]() | ![]() | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | ![]() | ![]() | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
04 | Calm Mind | ![]() | ![]() | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
06 | Toxic | ![]() | ![]() | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
07 | Hail | ![]() | ![]() | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
10 | Hidden Power | ![]() | ![]() | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
11 | Sunny Day | ![]() | ![]() | — | — | 5 | Changes the weather to sunny for five turns. | |
13 | Ice Beam | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
14 | Blizzard | ![]() | ![]() | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
16 | Light Screen | ![]() | ![]() | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
17 | Protect | ![]() | ![]() | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. |
18 | Rain Dance | ![]() | ![]() | — | — | 5 | Changes the weather to rain for five turns. | |
20 | Safeguard | ![]() | ![]() | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
21 | Frustration | ![]() | ![]() | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
26 | Earthquake | ![]() | ![]() | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
27 | Return | ![]() | ![]() | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
29 | Psychic | ![]() | ![]() | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
30 | Shadow Ball | ![]() | ![]() | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
32 | Double Team | ![]() | ![]() | — | — | 15 | Raises the user's evasion by one stage. | |
35 | Flamethrower | ![]() | ![]() | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
38 | Fire Blast | ![]() | ![]() | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
42 | Facade | ![]() | ![]() | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
44 | Rest | ![]() | ![]() | — | — | 10 | User sleeps for two turns, completely healing itself. | |
45 | Attract | ![]() | ![]() | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
48 | Round | ![]() | ![]() | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
49 | Echoed Voice | ![]() | ![]() | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
55 | Scald | ![]() | ![]() | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
73 | Thunder Wave | ![]() | ![]() | — | 90% | 20 | Paralyzes the target. | |
77 | Psych Up | ![]() | ![]() | — | — | 10 | Discards the user's stat changes and copies the target's. | |
78 | Bulldoze | ![]() | ![]() | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
85 | Dream Eater | ![]() | ![]() | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
86 | Grass Knot | ![]() | ![]() | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
87 | Swagger | ![]() | ![]() | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
88 | Sleep Talk | ![]() | ![]() | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
90 | Substitute | ![]() | ![]() | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
92 | Trick Room | ![]() | ![]() | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
94 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
100 | Confide | ![]() | ![]() | — | — | 20 | Lowers the target's Special Attack by one stage. | |
H3 | Surf | ![]() | ![]() | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
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