This Pokémon cannot be frozen.
If a Pokémon is frozen and acquires this ability, it will immediately thaw out; this includes when regaining a lost ability upon leaving battle.
Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Flame Body.
Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being burned.
Overworld: If any Pokémon in the party has this ability, each egg in the party has its hatch counter decreased by 2 (rather than 1) each step cycle, making eggs hatch roughly twice as quickly. This effect does not stack if multiple Pokémon have this ability or Magma Armor.
Whenever a physical move hits this Pokémon, its Speed rises one stage and its Defense falls one stage.
This ability triggers on every hit of a multiple-hit move.
Work in progress ... Essentials | ||||||
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Species | Lava Pokémon | National Pokédex | 218 | Introduced in | 2 | |
Shape | Footprint | Color | Red | |||
Height | 0.7 m | Weight | 35 kg |
Breeding & Training | ||||||
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Egg groups | Amorphous | Hatch counter | 20 | Capture rate | 190 | |
Base EXP | 50 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Slugma | MagcargoLevel up, starting at level 38 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Nel corpo di Slugma non scorre nemmeno una goccia di sangue, bensì magma rovente, che garantisce l’apporto di ossigeno e sostanze nutritive fondamentali per i suoi organi. |
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Omega Ruby Nel corpo di Slugma scorre magma liquido. In caso di congelamento, il magma si raffredda e si solidifica. Il corpo diventa fragile e cade a pezzi consumandosi progressivamente. |
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X Comune nelle aree vulcaniche, striscia in giro lentamente, sempre alla ricerca di luoghi caldi. |
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Y Nel suo corpo scorre magma. Se non si muove continuamente, il suo corpo si raffredda e s’indurisce. |
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Black 2, White 2 Nel suo corpo scorre magma. Se non si muove continuamente, il suo corpo si raffredda e s'indurisce. |
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Black, White Nel suo corpo scorre magma. Se non si muove continuamente, il suo corpo si raffredda e s'indurisce. |
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SoulSilver Comune nelle aree vulcaniche, striscia in giro lentamente, sempre alla ricerca di luoghi caldi. |
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HeartGold Non dorme mai. Deve essere sempre in movimento o il suo corpo di magma si raffredda e si secca. |
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Platinum Nel suo corpo scorre magma. Se non si muove continuamente, il suo corpo si raffredda e s’indurisce. |
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Diamond, Pearl Nel suo corpo scorre magma. Se non si muove continuamente, il suo corpo si raffredda e s’indurisce. |
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LeafGreen Non dorme mai. Deve essere sempre in movimento, o il suo corpo di magma si raffredda e si secca. |
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FireRed Si aggira di frequente nelle zone vulcaniche, sempre alla ricerca di luoghi caldi. |
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Emerald Se il suo corpo si raffredda, la pelle si solidifica, immobilizzandolo. Pertanto SLUGMA vive nelle zone vulcaniche e dorme sempre in prossimità del magma. |
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Sapphire Nel corpo di SLUGMA non scorre nemmeno una goccia di sangue, bensì magma rovente, che garantisce l’apporto di ossigeno e sostanze nutritive fondamentali per i suoi organi. |
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Ruby Nel corpo di SLUGMA scorre magma liquido. In caso di congelamento, il magma si raffredda e si solidifica. Il corpo diventa fragile e cade a pezzi consumandosi progressivamente. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 9.5 | 284 | ||||
Attacco | 8.5 | 179 | ||||
Difesa | 10.6 | 179 | ||||
Attacco Speciale | 54.2 | 239 | ||||
Difesa Speciale | 10.1 | 179 | ||||
Velocità | 2.7 | 139 | ||||
Media | 4.6 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |||
— | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |||
6 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
8 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |||
13 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
15 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
20 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |||
22 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
27 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |||
29 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
34 | Lava Plume | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
36 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
41 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
43 | Recover | — | — | 10 | Heals the user by half its max HP. | |||
48 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
50 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | ||||
Guard Swap | — | — | 10 | User swaps Defense and Special Defense changes with the target. | ||||
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | ||||
Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | ||||
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | ||||
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | ||||
Spit Up | * | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | ||||
Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | ||||
Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
50 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
83 | Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.