#238 Smoochum

Smoochum

Ice Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Oblivious

This Pokémon cannot be infatuated and is immune to Captivate.

If a Pokémon is infatuated and acquires this ability, its infatuation is cleared.

Forewarn

When this Pokémon enters battle, it reveals the move with the highest base power known by any opposing Pokémon to all participating trainers.

In the event of a tie, one is chosen at random.

Moves without a listed base power are assigned one as follows:

Power Moves
160 One-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold
120 Counter moves: Counter, Metal Burst, and Mirror Coat
80 Variable power or set damage: Crush Grip, Dragon Rage, Electro Ball, Endeavor, Final Gambit, Flail, Frustration, Grass Knot, Gyro Ball, Heat Crash, Heavy Slam, Hidden Power, Low Kick, Natural Gift, Night Shade, Psywave, Return, Reversal, Seismic Toss, Sonic Boom, Trump Card, and Wring Out
0 Any such move not listed

Abilities nascosta » ottenibile in diversi modi

Hydration

This Pokémon is cured of any major status ailment after each turn during rain.

Work in progress ... Essentials
Species Kiss Pokémon National Pokédex 238 Introduced in 2
Shape Footprint Smoochum Color Pink
Height 0.4 m Weight 6 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 25 Capture rate 45
Base EXP 61 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Smoochum: linea evolutiva

Baby Base Fase 1 Fase 2
Smoochum JynxLevel up, starting at level 30

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Smoochum: dove catturarlo

Platinum
Walking in tall grass or a cave
  • Snowpoint Temple, 1F
Diamond
Walking in tall grass or a cave
  • Lake Acuity
Pearl
Walking in tall grass or a cave
  • Lake Acuity
Crystal
Receive egg as a gift
  • Route 34

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Smoochum: comments


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Smoochum: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Smoochum scorrazza vivacemente, ma spesso inciampa e cade. Così, appena può, cerca di specchiarsi da qualche parte per assicurarsi di non essersi imbrattato il volto.
Y
Analizza tutto con le labbra e con esse riesce a memorizzare ciò che gli piace e ciò che non gli piace.
X
Le labbra sono la parte più sensibile del corpo, il primo organo con cui analizza nuovi oggetti.
Black 2, White 2
Analizza tutto con le labbra e con esse riesce a memorizzare ciò che gli piace e ciò che non gli piace.
Black, White
Analizza tutto con le labbra e con esse riesce a memorizzare ciò che gli piace e ciò che non gli piace.
SoulSilver
Continua a muovere la testa avanti e indietro lentamente, come se provasse a baciare qualcuno.
HeartGold
Le labbra sono la parte più sensibile del corpo, il primo organo con cui analizza nuovi oggetti.
Platinum
Analizza tutto con le labbra e con esse riesce a memorizzare ciò che gli piace e ciò che non gli piace.
Diamond, Pearl
Analizza tutto con le labbra e con esse riesce a memorizzare ciò che gli piace e ciò che non gli piace.
FireRed
Fa dei piccoli movimenti avanti e indietro con il capo, come se provasse a baciare qualcuno.
LeafGreen
Le labbra sono la parte più sensibile del corpo, il primo organo con cui analizza nuovi oggetti.
Emerald
SMOOCHUM scorrazza vivacemente, ma spesso inciampa e cade. Così, appena può, cerca di specchiarsi da qualche parte per assicurarsi di non avere il volto sporco.
Ruby, Sapphire
SMOOCHUM scorrazza vivacemente, ma spesso inciampa e cade. Così, appena può, cerca di specchiarsi da qualche parte per assicurarsi di non essersi imbrattato il volto.

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Smoochum: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
45
15.8 294
Attacco
30
4.1 159
Difesa
15
0.5 129
Attacco Speciale
85 (1)
67.2 269
Difesa Speciale
65
44.2 229
Velocità
65
47.8 229
Media
50
16

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Smoochum: verso

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Smoochum: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Smoochum: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

5Lick30100%30

Has a 30% chance to paralyze the target.

8Sweet Kiss75%10

Confuses the target.

11Powder Snow40100%25

Has a 10% chance to freeze the target.

15Confusion50100%25

Has a 10% chance to confuse the target.

18Sing55%15

Puts the target to sleep.

21Heart Stamp60100%25

Has a 30% chance to make the target flinch.

25Mean Look5

Prevents the target from leaving battle.

28Fake Tears100%20

Lowers the target's Special Defense by two stages.

31Lucky Chant30

Prevents the target from scoring critical hits for five turns.

35Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

38Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Copycat20

Uses the target's last used move.

45Perish Song5

User and target both faint after three turns.

48Blizzard11070%5

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Meditate40

Raises the user's Attack by one stage.

Miracle Eye40

Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.

Nasty Plot20

Raises the user's Special Attack by two stages.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Recycle10

User recovers the item it last used up.

Role Play10

Copies the target's ability.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Trick100%10

User and target swap items.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Aurora Veil20

Reduces damage five turns, but must be used during hail.

77Psych Up10

Discards the user's stat changes and copies the target's.

79Frost Breath6090%10

Always scores a critical hit.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

100Confide20

Lowers the target's Special Attack by one stage.

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