This Pokémon cannot be poisoned. This includes bad poison.
If a Pokémon is poisoned and acquires this ability, its poison is healed; this includes when regaining a lost ability upon leaving battle.
This Pokémon takes half as much damage from Fire- and Ice-type moves.
This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.
Work in progress ... Essentials | ||||||
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Species | Sleeping Pokémon | National Pokédex | 143 | Introduced in | 1 | |
Shape | Footprint | Color | Black | |||
Height | 2.1 m | Weight | 460 kg |
Breeding & Training | ||||||
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Egg groups | Monster | Hatch counter | 40 | Capture rate | 25 | |
Base EXP | 189 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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MunchlaxEither parent must hold Full Incense | SnorlaxLevel up, with at least 220 happiness |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire La giornata tipica di Snorlax consiste in nient’altro che mangiare e dormire. È un Pokémon così docile che i bambini usano la sua enorme pancia come parco giochi. |
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X Dopo aver trangugiato i suoi immancabili 400 kg di cibo quotidiani, cade in un sonno profondo. |
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Y Il suo stomaco riesce a digerire qualsiasi tipo di cibo, anche se marcio o ammuffito. |
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Black 2, White 2 Quando ha la pancia piena diventa troppo pigro per muoversi e si può saltargli sopra senza pericolo. |
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Black, White Quando ha la pancia piena diventa troppo pigro per muoversi e si può saltargli sopra senza pericolo. |
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HeartGold Ciò che sembra il verso potrebbe invece essere il suo modo di russare o il gorgogliare dello stomaco. |
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SoulSilver I suoi succhi gastrici possono sciogliere qualsiasi veleno. Può mangiare anche il cibo per terra. |
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Platinum Quando ha la pancia piena diventa troppo pigro per muoversi e si può saltargli sopra senza pericolo. |
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Diamond Il suo stomaco riesce a digerire qualsiasi tipo di cibo, anche se marcio o ammuffito. |
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Pearl Smette di mangiare solo per dormire. Non si sente pieno se non ingurgita 400 kg di cibo al giorno. |
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FireRed Dopo aver trangugiato i suoi immancabili 400 chili di cibo quotidiani, cade in un sonno profondo. |
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LeafGreen Molto pigro, non fa che mangiare e dormire. Con l’aumento della sua mole diventa sempre più indolente. |
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Emerald In una giornata tipica, SNORLAX non fa altro che mangiare e dormire. È così docile che i bambini usano la sua enorme pancia come parco giochi. |
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Ruby, Sapphire La giornata tipica di SNORLAX consiste in nient’altro che mangiare e dormire. È un POKéMON così docile che i bambini usano la sua enorme pancia come parco giochi. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 99.2 | 524 | ||||
Attacco | 82.8 | 319 | ||||
Difesa | 43 | 229 | ||||
Attacco Speciale | 49 | 229 | ||||
Difesa Speciale | 91.2 | 319 | ||||
Velocità | 8 | 159 | ||||
Media | 83.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
9 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |||
12 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |||
17 | Chip Away | 70 | 100% | 20 | Ignores the target's stat modifiers. | |||
20 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |||
25 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
28 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
28 | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
33 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
35 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
36 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
41 | Block | — | — | 5 | Prevents the target from leaving battle. | |||
44 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |||
49 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
50 | Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |||
57 | High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Munchlax ma non da Snorlax. Learned when a Pokémon reaches a certain level. | ||||||||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |||
— | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
20 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
28 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |||
33 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |||
41 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
49 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
50 | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
57 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
After You | — | — | 15 | Makes the target act next this turn. | ||||
Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | ||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Fissure | * | 30% | 5 | Causes a one-hit KO. | ||||
Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Power-Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Whirlwind | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Munchlax ma non da Snorlax. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Self-Destruct | 200 | 100% | 5 | User faints. | ||||
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Munchlax ma non da Snorlax. Can be taught at any time by an NPC. | ||||||||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
93 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.