#396 Starly

Starly

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Keen Eye

This Pokémon cannot have its accuracy lowered.

This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Abilities nascosta » ottenibile in diversi modi

Reckless

This Pokémon's recoil moves and crash moves have 1.2× their base power.

Struggle is unaffected.

The "crash moves" are the moves that damage the user upon missing: Jump Kick and High Jump Kick.

Work in progress ... Essentials
Species Starling Pokémon National Pokédex 396 Introduced in 4
Shape Footprint Starly Color Brown
Height 0.3 m Weight 2 kg

Breeding & Training
Egg groups Flying Hatch counter 15 Capture rate 255
Base EXP 49 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Starly: linea evolutiva

Baby Base Fase 1 Fase 2
Starly StaraviaLevel up, starting at level 14 StaraptorLevel up, starting at level 34

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Starly: dove catturarlo

Platinum
Walking in tall grass or a cave
  • Lake Verity, before Galactic intervention
  • Lake Verity, after Galactic intervention
  • Route 201
  • Route 202
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
Diamond
Walking in tall grass or a cave
  • Great Marsh, Area 1
  • Great Marsh, Area 2
  • Great Marsh, Area 3
  • Great Marsh, Area 4
  • Great Marsh, Area 5
  • Great Marsh, Area 6
  • Lake Verity, before Galactic intervention
  • Lake Verity, after Galactic intervention
  • Route 201
  • Route 202
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 209
  • Route 212, north, towards Hearthome City
Pearl
Walking in tall grass or a cave
  • Great Marsh, Area 1
  • Great Marsh, Area 2
  • Great Marsh, Area 3
  • Great Marsh, Area 4
  • Great Marsh, Area 5
  • Great Marsh, Area 6
  • Lake Verity, before Galactic intervention
  • Lake Verity, after Galactic intervention
  • Route 201
  • Route 202
  • Route 203
  • Route 204, south, towards Jubilife City
  • Route 204, north, towards Floaroma Town
  • Route 209
  • Route 212, north, towards Hearthome City

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Starly: comments


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Starly: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Saltella per i campi in grandi stormi a caccia di Pokémon Coleottero. Emette versi davvero acuti.
Omega Ruby
Si muove in grandi gruppi. Anche se piccolo, batte le ali in maniera molto energica.
Y
Saltella per i campi in grandi stormi a caccia di Pokémon Coleottero. Emette versi davvero acuti.
X
Si muove in grandi gruppi. Anche se piccolo, batte le ali in maniera molto energica.
Black 2, White 2
Da soli sono deboli, quindi si muovono in gruppo. Tuttavia, se sono troppi finiscono per litigare.
Black, White
Da soli sono deboli, quindi si muovono in gruppo. Tuttavia, se sono troppi finiscono per litigare.
HeartGold, SoulSilver
Saltella per i campi in grandi stormi a caccia di Pokémon coleottero. Emette versi davvero acuti.
Platinum
Da soli sono deboli, quindi si muovono in gruppo. Tuttavia, se sono troppi finiscono per litigare.
Pearl
Di solito si muove in gruppi numerosi. È raro trovarlo da solo. Emette versi estremamente acuti.
Diamond
Si muove in grandi gruppi. Anche se piccolo, batte le ali in maniera molto energica.

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Starly: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
55
23.5 209
Difesa
30
2.5 159
Attacco Speciale
30
5.6 159
Difesa Speciale
30
3.2 159
Velocità
60 (1)
41.3 219
Media
40
3.9

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Starly: verso

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Starly: Pokémon compatibili

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Starly: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

9Wing Attack60100%35

Inflicts regular damage with no additional effect.

13Double Team15

Raises the user's evasion by one stage.

17Endeavor*100%5

Lowers the target's HP to equal the user's.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Aerial Ace6020

Never misses.

29Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

33Agility30

Raises the user's Speed by two stages.

37Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

41Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Detect5+4

Prevents any moves from hitting the user this turn.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feather Dance100%15

Lowers the target's Attack by two stages.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Fury Attack1585%20

Hits 2-5 times in one turn.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Roost10

Heals the user by half its max HP.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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