Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
This ability has no effect in battle.
This Pokémon is cured of any major status ailment when it is switched out for another Pokémon.
If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.
This Pokémon's moves have 1.3× their power when it moves last in a turn.
Future Sight and Doom Desire are unaffected.
Work in progress ... Essentials | ||||||
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Species | Mysterious Pokémon | National Pokédex | 121 | Introduced in | 1 | |
Shape | Footprint | Color | Purple | |||
Height | 1.1 m | Weight | 80 kg |
Breeding & Training | ||||||
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Egg groups | Water 3 | Hatch counter | 20 | Capture rate | 60 | |
Base EXP | 182 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Staryu | StarmieUse a Water Stone |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Il centro del corpo di Starmie, il suo nucleo, brilla in sette colori. Per la sua luminosità è chiamato “Gemma del mare”. |
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Alpha Sapphire Starmie nuota roteando vorticosamente il corpo a stella come fosse l’elica di una nave. Il suo nucleo brilla in sette diversi colori. |
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Y Al centro del corpo ha un nucleo rosso che diffonde misteriosi segnali radio nel cielo notturno. |
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X Nel suo nucleo brillano i sette colori dell’arcobaleno. Qualcuno lo considera una pietra preziosa. |
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Black 2, White 2 Il suo nucleo brilla dei colori dell'iride ed emette delle onde radio con le quali Starmie comunica con l'universo. |
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Black, White Al centro del corpo ha un nucleo rosso che diffonde misteriosi segnali radio nel cielo notturno. |
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SoulSilver Indipendentemente da dove vive, il suo corpo cresce assumendo una forma geometrica simmetrica. |
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HeartGold La parte centrale del suo corpo è chiamata nucleo. Ogni volta ha un colore diverso. |
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Platinum Al centro del corpo ha un nucleo rosso che diffonde misteriosi segnali radio nel cielo notturno. |
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Diamond, Pearl Al centro del corpo ha un nucleo rosso che diffonde misteriosi segnali radio nel cielo notturno. |
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FireRed A causa del corpo geometrico, la gente crede che si tratti di una creatura aliena. |
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LeafGreen Nel suo nucleo brillano i sette colori dell’arcobaleno. Qualcuno lo considera una pietra preziosa. |
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Emerald Nell’antichità si pensava che STARMIE venisse generato dai riflessi delle stelle che brillano sulle onde leggere del mare durante la notte. |
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Ruby Il centro del corpo di STARMIE, il suo nucleo, brilla in sette colori. Per la sua luminosità è chiamato ’’Gemma del mare’’. |
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Sapphire STARMIE nuota roteando vorticosamente il corpo a stella come fosse l’elica di una nave. Il suo nucleo brilla in sette diversi colori. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 38.4 | 324 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 68.4 | 269 | ||||
Attacco Speciale | 80.2 | 299 | ||||
Difesa Speciale | 69.8 | 269 | ||||
Velocità | 93.5 | 329 | ||||
Media | 76.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |||
— | Spotlight | — | — | 15 | +3 | Forces the target's opponents to aim at the target for the rest of the turn. | ||
— | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
— | Rapid Spin | 20 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |||
— | Recover | — | — | 10 | Heals the user by half its max HP. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
40 | Confuse Ray | — | 100% | 10 | Confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Staryu ma non da Starmie. Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
13 | Psywave | * | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |||
18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |||
22 | Camouflage | — | — | 20 | User's type changes to match the terrain. | |||
24 | Gyro Ball | * | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |||
28 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |||
31 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |||
35 | Reflect Type | — | — | 15 | User becomes the target's type. | |||
37 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
42 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
46 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
49 | Cosmic Power | — | — | 20 | Raises the user's Defense and Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Skill Swap | — | — | 10 | User and target swap abilities. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
03 | Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
55 | Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
74 | Gyro Ball | * | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
92 | Trick Room | — | — | 5 | -7 | For five turns, slower Pokémon will act before faster Pokémon. | ||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
98 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
H5 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.