#120 Staryu

Staryu

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Illuminate

Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

This ability has no effect in battle.

Natural Cure

This Pokémon is cured of any major status ailment when it is switched out for another Pokémon.

If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.

Abilities nascosta » ottenibile in diversi modi

Analytic

This Pokémon's moves have 1.3× their power when it moves last in a turn.

Future Sight and Doom Desire are unaffected.

Work in progress ... Essentials
Species Star Shape Pokémon National Pokédex 120 Introduced in 1
Shape Footprint Staryu Color Brown
Height 0.8 m Weight 34.5 kg

Breeding & Training
Egg groups Water 3 Hatch counter 20 Capture rate 225
Base EXP 68 Growth rate 1.250.000 Base happiness 70
Gender
Genderless

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Staryu: linea evolutiva

Baby Base Fase 1 Fase 2
Staryu StarmieUse a Water Stone

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Staryu: dove catturarlo

X
Fishing with a Good Rod
  • Route 8
Black 2
Surfing
  • Humilau City
  • Route 13
  • Undella Town
Surfing in dark spots
  • Route 13
  • Undella Town
White 2
Surfing
  • Humilau City
  • Route 13
  • Undella Town
Surfing in dark spots
  • Route 13
  • Undella Town
Black
Surfing
  • Route 13
Surfing in dark spots
  • Route 13
White
Surfing
  • Route 13
Surfing in dark spots
  • Route 13
HeartGold
Fishing with a Good Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Fishing with a Super Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Surfing
  • Route 47
SoulSilver
Fishing with a Good Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Fishing with a Super Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Surfing
  • Route 47
Platinum
Fishing with a Super Rod
  • Canalave City
  • Sunyshore City
Diamond
Fishing with a Super Rod
  • Canalave City
  • Sunyshore City
Pearl
Fishing with a Super Rod
  • Canalave City
  • Sunyshore City
LeafGreen
Fishing with a Super Rod
  • Cinnabar Island
  • Five Island
  • Icefall Cave, waterfall
  • One Island
  • Pallet Town
  • S.S. Anne
  • Vermilion City
Emerald
Fishing with a Super Rod
  • Lilycove City
Ruby
Fishing with a Super Rod
  • Lilycove City
Sapphire
Fishing with a Super Rod
  • Lilycove City
Crystal
Fishing with a Good Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Fishing with a Super Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Gold
Fishing with a Good Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Fishing with a Super Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Silver
Fishing with a Good Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Fishing with a Super Rod
  • Cherrygrove City
  • Cianwood City
  • Olivine City
  • Route 34
  • Sea Route 19
  • Sea Route 40
  • Union Cave, B2F
Yellow
Fishing with a Super Rod
  • Cinnabar Island
  • Pallet Town
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City, S.S. Anne dock
Surfing
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
Red
Walking in tall grass or a cave
  • Seafoam Islands, B1F
  • Seafoam Islands, B2F
Fishing with a Super Rod
  • Cinnabar Island
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
Blue
Walking in tall grass or a cave
  • Seafoam Islands, 1F
  • Seafoam Islands, B1F
  • Seafoam Islands, B2F
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
Fishing with a Super Rod
  • Cinnabar Island
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F

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Staryu: comments


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Staryu: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Al centro del corpo di Staryu è presente un nucleo che brilla di un rosso intenso. In spiaggia, a fine estate, il nucleo di questi Pokémon ha l’aspetto delle stelle nel firmamento.
Alpha Sapphire
Pare che la notte Staryu comunichi con le stelle facendo brillare il suo nucleo rosso al centro del corpo. In caso di perdita di qualche appendice questo Pokémon riesce a rigenerarla senza problemi.
X
Anche se il corpo è lacerato, continua a rigenerarsi finché il nucleo ardente centrale rimane intatto.
Y
Se ne trovano molti in riva al mare. Di notte, il nucleo al centro del corpo lampeggia di una luce rossa.
Black 2, White 2
Se fatto a pezzi, ha la capacità di rigenerarsi in un istante, a condizione però che il suo nucleo rosso sia intatto.
Black, White
Se il corpo è lacerato, si rigenera se il nucleo rosso è ancora intatto. Il nucleo brilla a mezzanotte.
SoulSilver
Anche se il corpo è lacerato, continua a rigenerarsi finché il nucleo ardente centrale rimane intatto.
HeartGold
Di notte il centro del suo corpo pulsa continuamente allo stesso ritmo del cuore umano.
Platinum
Se il corpo è lacerato, si rigenera se il nucleo rosso è ancora intatto. Il nucleo brilla a mezzanotte.
Diamond, Pearl
Se il corpo è lacerato, si rigenera se il nucleo rosso è ancora intatto. Il nucleo brilla a mezzanotte.
LeafGreen
Molto enigmatico, è in grado di rigenerare senza fatica qualsiasi appendice persa lottando.
FireRed
Se ne trovano molti in riva al mare. Di notte, il nucleo al centro del corpo lampeggia di una luce rossa.
Emerald
Quando gli STARYU si raggruppano di notte, i loro nuclei centrali brillano al ritmo delle stelle. Se perde un’appendice, questo POKéMON la rigenera senza problemi.
Ruby
Al centro del corpo di STARYU è presente un nucleo che brilla di un rosso intenso. In spiaggia, a fine estate, il nucleo di questi POKéMON ha l’aspetto delle stelle nel firmamento.
Sapphire
Pare che la notte STARYU comunichi con le stelle facendo brillare il suo nucleo rosso al centro del corpo. In caso di perdita di qualche appendice questo POKéMON riesce a rigenerarla senza problemi.

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Staryu: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
30
2.1 264
Attacco
45
12 189
Difesa
55
29.2 209
Attacco Speciale
70
54.2 239
Difesa Speciale
55
30.1 209
Velocità
85 (1)
68.2 269
Media
56
27.9

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Staryu: verso

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Staryu: Pokémon compatibili

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Staryu: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

4Water Gun40100%25

Inflicts regular damage with no additional effect.

7Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

10Recover10

Heals the user by half its max HP.

13Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

16Swift6020

Never misses.

18Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Camouflage20

User's type changes to match the terrain.

24Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

28Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

31Minimize10

Raises the user's evasion by two stages.

35Reflect Type15

User becomes the target's type.

37Power Gem80100%20

Inflicts regular damage with no additional effect.

40Confuse Ray100%10

Confuses the target.

42Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

46Light Screen30

Reduces damage from special attacks by 50% for five turns.

49Cosmic Power20

Raises the user's Defense and Special Defense by one stage.

53Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recycle10

User recovers the item it last used up.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

73Thunder Wave90%20

Paralyzes the target.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

77Psych Up10

Discards the user's stat changes and copies the target's.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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