#260 Swampert

Swampert

Water Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Torrent

When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Damp

While this Pokémon is in battle, Self Destruct and Explosion will fail and Aftermath will not take effect.

Work in progress ... Essentials
Species Mud Fish Pokémon National Pokédex 260 Introduced in 3
Shape Footprint Swampert Color Blue
Height 1.5 m Weight 81.9 kg

Breeding & Training
Egg groups Monster; Water 1 Hatch counter 20 Capture rate 45
Base EXP 241 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Swampert: linea evolutiva

Baby Base Fase 1 Fase 2
Mudkip MarshtompLevel up, starting at level 16 SwampertLevel up, starting at level 36

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Swampert: dove catturarlo

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Swampert: comments


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Swampert: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Swampert è molto forte. Ha una forza tale da riuscire a trascinare un masso del peso di 1 tonnellata senza fatica. La sua vista è così acuta da riuscire a penetrare anche l’acqua più torbida.
Alpha Sapphire
Swampert prevede le tempeste poiché grazie alle pinne percepisce le sottili differenze nel suono delle onde e dei venti dovuti alle maree. In caso di burrasca imminente, crea delle pile di massi per proteggere la tana.
X
Ha braccia dure come roccia, capaci di frantumare in mille pezzi un masso con un colpo solo.
Y
Nuotando riesce a trainare una grande nave. Con le braccia vigorose abbatte i nemici in un sol colpo.
Black 2, White 2
Nuotando riesce a trainare una grande nave. Con le braccia vigorose abbatte i nemici in un sol colpo.
Black, White
Nuotando riesce a trainare una grande nave. Con le braccia vigorose abbatte i nemici in un sol colpo.
HeartGold, SoulSilver
Ha braccia dure come roccia, capaci di frantumare in mille pezzi un masso con un colpo solo.
Platinum
Nuotando riesce a trainare una grande nave. Con le braccia vigorose abbatte i nemici in un sol colpo.
Diamond, Pearl
Nuotando riesce a trainare una grande nave. Con le braccia vigorose abbatte i nemici in un sol colpo.
FireRed, LeafGreen
Ha braccia dure come roccia, capaci di abbattere l’avversario in un colpo. Nidifica su splendide spiagge.
Emerald
Quando SWAMPERT percepisce l’arrivo di tempeste e maree, crea pile di massi per proteggere il suo rifugio. È in grado di nuotare alla velocità di un acquascooter.
Ruby
SWAMPERT è molto forte. Ha una forza tale da riuscire a trascinare un masso del peso di una tonnellata senza fatica. La sua vista è così acuta da riuscire a penetrare anche l’acqua più torbida.
Sapphire
SWAMPERT prevede le tempeste poiché grazie alle pinne percepisce le sottili differenze nel suono delle onde e dei venti dovuti alle maree. In caso di burrasca imminente, crea delle pile di massi per proteggere il nido.

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Swampert: forme

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Swampert: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
100
90.3 404
Attacco
110 (3)
82.8 319
Difesa
90
73.5 279
Attacco Speciale
85
67.2 269
Difesa Speciale
90
75.2 279
Velocità
60
41.3 219
Media
89
82.2

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Swampert: verso

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Swampert: Pokémon compatibili

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Swampert: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

4Water Gun40100%25

Inflicts regular damage with no additional effect.

9Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

12Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

18Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

22Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

28Rock Slide7590%10

Has a 30% chance to make the target flinch.

32Protect10+4

Prevents any moves from hitting the user this turn.

39Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

44Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

51Earthquake100100%10

Inflicts regular damage and can hit Dig users.

56Endeavor*100%5

Lowers the target's HP to equal the user's.

63Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Mudkip ma non da Swampert. Learned when a Pokémon reaches a certain level.
20Mud Sport15

Halves all Electric-type damage.

25Rock Throw5090%15

Inflicts regular damage with no additional effect.

33Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

41Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Mudkip ma non da Swampert. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bite60100%25

Has a 30% chance to make the target flinch.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sludge65100%20

Has a 30% chance to poison the target.

Stomp65100%20

Has a 30% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Hydro Cannon15090%5

User foregoes its next turn to recharge.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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