This Pokémon's physical moves do 1.5× as much regular damage, but have 0.8× their usual accuracy.
Special moves are unaffected. Moves that do set damage, such as Seismic Toss, have their accuracy affected, but not their damage.
Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
This Pokémon's moves have twice their usual effect chance.
An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Flamethrower's chance of burning the target is doubled, but Protect's chance of success and Air Cutter's increased critical hit rate are unaffected.
Secret Power is unaffected.
This Pokémon's moves have critical hit rates one stage higher than normal.
Work in progress ... Essentials | ||||||
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Species | Spike Ball Pokémon | National Pokédex | 175 | Introduced in | 2 | |
Shape | Footprint | Color | White | |||
Height | 0.3 m | Weight | 1.5 kg |
Breeding & Training | ||||||
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Egg groups | Undiscovered | Hatch counter | 10 | Capture rate | 190 | |
Base EXP | 49 | Growth rate | 800.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Togepi | TogeticLevel up, with at least 220 happiness | TogekissUse a Shiny Stone |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Togepi ricava la sua energia dai nobili sentimenti di affetto e generosità emanati dai Pokémon e dall’uomo. Togepi immagazzina le sensazioni di felicità dentro il suo guscio e le divide con gli altri. |
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X Il suo guscio sembra ricolmo di gioia. Si dice che porti fortuna se lo si tratta bene. |
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Y Un proverbio dice che chi riuscirà a far alzare un Togepi dormiente sarà baciato dalla fortuna. |
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Black 2, White 2 Trasforma la gentilezza e la gioia degli altri in felicità, che immagazzina nel suo guscio. |
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Black, White Trasforma la gentilezza e la gioia degli altri in felicità, che immagazzina nel suo guscio. |
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HeartGold Il suo guscio sembra ricolmo di gioia. Si dice che porti fortuna se lo si tratta bene. |
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SoulSilver Un proverbio dice che chi riuscirà a far alzare un TOGEPI dormiente sarà baciato dalla fortuna. |
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Platinum Trasforma la gentilezza e la gioia degli altri in felicità, che immagazzina nel suo guscio. |
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Diamond, Pearl Pare che il suo guscio immagazzini felicità, che condivide poi con le persone gentili. |
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LeafGreen Il suo guscio sembra ricolmo di gioia. Si dice che porti fortuna se lo si tratta bene. |
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FireRed Un proverbio dice che chi riuscirà a far alzare un TOGEPI dormiente sarà baciato dalla felicità. |
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Emerald TOGEPI ricava l’energia dai sentimenti di affetto e generosità emanati dai POKéMON e dall’uomo. Immagazzina le sensazioni di felicità nel guscio per condividerle. |
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Ruby, Sapphire TOGEPI ricava la sua energia dai nobili sentimenti di affetto e generosità emanati dai POKéMON e dall’uomo. TOGEPI immagazzina le sensazioni di felicità dentro il suo guscio e le divide con gli altri. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 4.5 | 274 | ||||
Attacco | 1.1 | 139 | ||||
Difesa | 43 | 229 | ||||
Attacco Speciale | 14.5 | 179 | ||||
Difesa Speciale | 44.2 | 229 | ||||
Velocità | 2.7 | 139 | ||||
Media | 3.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |||
5 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |||
9 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |||
13 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |||
17 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |||
21 | Follow Me | — | — | 20 | +2 | Redirects the target's single-target effects to the user for this turn. | ||
25 | Bestow | — | — | 15 | Gives the user's held item to the target. | |||
29 | Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | |||
33 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
37 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
41 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
45 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
49 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
53 | After You | — | — | 15 | Makes the target act next this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | ||||
Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||||
Future Sight | 120 | 100% | 10 | Hits the target two turns later. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Mirror Move | — | — | 20 | Uses the target's last used move. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | ||||
Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | ||||
Present | * | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | ||||
Psycho Shift | — | 100% | 10 | Transfers the user's major status effect to the target. | ||||
Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||
Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | After You | — | — | 15 | Makes the target act next this turn. | |||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Magic Coat | — | — | 15 | +4 | Reflects back the first effect move used on the user this turn. | ||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Trick | — | 100% | 10 | User and target swap items. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
03 | Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.