#158 Totodile

Totodile

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Torrent

When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Sheer Force

This Pokémon's moves with extra effects have 1.3× their power, but lose their extra effects.

An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Thunder Shock's paralysis is an extra effect, but Thunder Wave's is not, nor are Knock Off's item removal and Air Cutter's increased critical hit rate.

Moves that lower the user's stats are unaffected.

Work in progress ... Essentials
Species Big Jaw Pokémon National Pokédex 158 Introduced in 2
Shape Footprint Totodile Color Blue
Height 0.6 m Weight 9.5 kg

Breeding & Training
Egg groups Monster; Water 1 Hatch counter 20 Capture rate 45
Base EXP 63 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Totodile: linea evolutiva

Baby Base Fase 1 Fase 2
Totodile CroconawLevel up, starting at level 18 FeraligatrLevel up, starting at level 30

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Totodile: dove catturarlo

Omega Ruby
Receive as a gift
  • Route 101
Alpha Sapphire
Receive as a gift
  • Route 101
HeartGold
Receive as a gift
  • New Bark Town
SoulSilver
Receive as a gift
  • New Bark Town
Emerald
Receive as a gift
  • Littleroot Town
Crystal
Receive as a gift
  • New Bark Town
Gold
Receive as a gift
  • New Bark Town
Silver
Receive as a gift
  • New Bark Town

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Totodile: comments


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Totodile: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Nonostante il suo corpicino minuto, le mascelle di Totodile sono molto potenti. Sebbene creda solo di giocare, il suo morso è così forte e pericoloso da causare serie ferite.
Y
Le sue potenti mandibole possono frantumare qualsiasi cosa. Anche l’Allenatore dev’essere cauto.
X
Piccolo, ma forte e deciso. Non esita ad avventarsi su qualsiasi cosa si muova.
Black 2, White 2
Ha l'abitudine di mordere ogni cosa con le potenti mandibole. Neppure il suo Allenatore è al sicuro!
Black, White
Ha l'abitudine di mordere ogni cosa con le potenti mandibole. Neppure il suo Allenatore è al sicuro!
HeartGold
Le sue potenti mandibole possono frantumare qualsiasi cosa. Anche l’Allenatore dev’essere cauto.
SoulSilver
Piccolo, ma forte e deciso. Non esita ad avventarsi su qualsiasi cosa si muova.
Platinum
Ha l’abitudine di mordere ogni cosa con le potenti mandibole. Neppure il suo Allenatore è al sicuro!
Diamond, Pearl
Ha l’abitudine di mordere ogni cosa con le potenti mandibole. Neppure il suo Allenatore è al sicuro!
FireRed
È piccolo, ma forte e deciso. Non esita ad avventarsi su qualsiasi cosa si muova.
LeafGreen
Le sue potenti mandibole possono frantumare qualsiasi cosa. Anche l’ALLENATORE dev’essere cauto.
Emerald
Nonostante il suo corpo minuto, le mascelle di TOTODILE sono molto potenti. Sebbene creda di giocare, il suo morso è così forte e pericoloso da causare serie ferite.
Ruby, Sapphire
Nonostante il suo corpicino minuto, le mascelle di TOTODILE sono molto potenti. Sebbene creda solo di giocare, il suo morso è così forte e pericoloso da causare serie ferite.

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Totodile: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
65 (1)
36.4 229
Difesa
64
40.6 227
Attacco Speciale
44
18.7 187
Difesa Speciale
48
18.4 195
Velocità
43
20.8 185
Media
52
19.1

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Totodile: verso

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Totodile: Pokémon compatibili

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Totodile: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

6Water Gun40100%25

Inflicts regular damage with no additional effect.

8Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

13Bite60100%25

Has a 30% chance to make the target flinch.

15Scary Face100%10

Lowers the target's Speed by two stages.

20Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

22Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

27Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

29Chip Away70100%20

Ignores the target's stat modifiers.

34Slash70100%20

Has an increased chance for a critical hit.

36Screech85%40

Lowers the target's Defense by two stages.

41Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

43Aqua Tail9090%10

Inflicts regular damage with no additional effect.

48Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

50Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Sport15

Halves all Electric-type damage.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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