#568 Trubbish

Trubbish

Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Stench

This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect.

This ability does not stack with a held item.

Overworld: The wild encounter rate is halved while this Pokémon is first in the party.

Sticky Hold

This Pokémon's hold item cannot be removed by other Pokémon.

Damaging moves that would remove this Pokémon's item can still inflict damage against this Pokémon, e.g. Knock Off or Pluck. This Pokémon can still use moves that involve the loss of its own item, e.g. Fling or Trick.

Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.

Abilities nascosta » ottenibile in diversi modi

Aftermath

When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.

Work in progress ... Essentials
Species Trash Bag Pokémon National Pokédex 568 Introduced in 5
Shape Footprint Trubbish Color Green
Height 0.6 m Weight 31 kg

Breeding & Training
Egg groups Mineral Hatch counter 20 Capture rate 190
Base EXP 66 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Trubbish: linea evolutiva

Baby Base Fase 1 Fase 2
Trubbish GarbodorLevel up, starting at level 36

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Trubbish: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Route 16
  • Route 4
  • Route 5
Walking in dark grass
  • Route 16
  • Route 5
White 2
Walking in tall grass or a cave
  • Route 16
  • Route 5
Walking in dark grass
  • Route 16
  • Route 5
Black
Walking in tall grass or a cave
  • Route 16
  • Route 5
Walking in dark grass
  • Route 16
  • Route 5
White
Walking in tall grass or a cave
  • Route 16
  • Route 5
Walking in dark grass
  • Route 16
  • Route 5

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Trubbish: comments


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Trubbish: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
È nato da un sacchetto della spazzatura che ha subito un cambiamento chimico a causa delle scorie industriali.
Alpha Sapphire
Predilige luoghi insalubri. Esala gas dalle fauci in grado di addormentare per una settimana.
X
È nato da un sacchetto della spazzatura che ha subito un cambiamento chimico a causa delle scorie industriali.
Y
Predilige luoghi insalubri. Esala gas dalle fauci in grado di addormentare per una settimana.
Black 2, White 2
Dato che è attratto dalla spazzatura, segue gli umani che la buttano per terra. Rilascia gas tossici di continuo.
White
È nato da un sacchetto della spazzatura che ha subito un cambiamento chimico a causa delle scorie industriali.
Black
Predilige luoghi insalubri. Esala gas dalle fauci in grado di addormentare per una settimana.

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Trubbish: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
50
17 199
Difesa
62
39.1 223
Attacco Speciale
40
14.5 179
Difesa Speciale
62
40.4 223
Velocità
65 (1)
47.8 229
Media
54
24.6

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Trubbish: verso

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Trubbish: Pokémon compatibili

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Trubbish: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Poison Gas90%40

Poisons the target.

3Recycle10

User recovers the item it last used up.

7Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

12Acid Spray40100%20

Lowers the target's Special Defense by two stages.

14Double Slap1585%10

Hits 2-5 times in one turn.

18Sludge65100%20

Has a 30% chance to poison the target.

23Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

23Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

29Sludge Bomb90100%10

Has a 30% chance to poison the target.

34Clear Smog5015

Removes all of the target's stat modifiers.

36Toxic90%10

Badly poisons the target, inflicting more damage every turn.

40Amnesia20

Raises the user's Special Defense by two stages.

42Belch12090%10

Can only be used after the user has eaten a berry.

45Gunk Shot12080%5

Has a 30% chance to poison the target.

47Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mud Sport15

Halves all Electric-type damage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Self-Destruct200100%5

User faints.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Recycle10

User recovers the item it last used up.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

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