#248 Tyranitar

Tyranitar

Rock Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sand Stream

The weather changes to a sandstorm when this Pokémon enters battle and does not end unless cancelled by another weather condition.

If multiple Pokémon with this ability, Drizzle, Drought, or Snow Warning are sent out at the same time, the abilities will activate in order of Speed, respecting Trick Room. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Abilities nascosta » ottenibile in diversi modi

Unnerve

Opposing Pokémon cannot eat held Berries while this Pokémon is in battle.

Affected Pokémon can still use Bug Bite or Pluck to eat a target's Berry.

Work in progress ... Essentials
Species Armor Pokémon National Pokédex 248 Introduced in 2
Shape Footprint Tyranitar Color Green
Height 2 m Weight 202 kg

Breeding & Training
Egg groups Monster Hatch counter 40 Capture rate 45
Base EXP 270 Growth rate 1.250.000 Base happiness 35
Gender
50%
50%

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Tyranitar: linea evolutiva

Baby Base Fase 1 Fase 2
Larvitar PupitarLevel up, starting at level 30 TyranitarLevel up, starting at level 55

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Tyranitar: dove catturarlo

Black 2
Walking in rustling grass
  • Route 15
White 2
Walking in rustling grass
  • Route 15
Black
Walking in rustling grass
  • Route 15
White
Walking in rustling grass
  • Route 15

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Tyranitar: comments


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Tyranitar: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Tyranitar ha una potenza tale da abbattere anche un’intera montagna per crearsi la tana. Vaga tra i monti alla ricerca di nuovi avversari con cui lottare.
X
Anche una sola delle sue mani può far tremare la terra e sbriciolare le montagne.
Y
Se s’infuria, abbatte le montagne e seppellisce i fiumi. In seguito, le mappe devono essere riscritte.
Black 2, White 2
Può camminare a passi così pesanti da abbattere le montagne, trasformando così il paesaggio circostante.
Black, White
Se s'infuria, abbatte le montagne e seppellisce i fiumi. In seguito, le mappe devono essere riscritte.
HeartGold
Il suo corpo non è scalfito da alcun attacco, perciò sfida i nemici con estrema facilità.
SoulSilver
La sua forza è tale da poter cambiare il paesaggio. L’indole insolente lo rende indifferente agli altri.
Platinum
Se s’infuria, abbatte le montagne e seppellisce i fiumi. In seguito, le mappe devono essere riscritte.
Diamond, Pearl
Se s’infuria, abbatte le montagne e seppellisce i fiumi. In seguito, le mappe devono essere riscritte.
LeafGreen
Il suo corpo non è scalfito da alcun attacco, perciò sfida i nemici con estrema facilità.
FireRed
POKéMON di natura spavalda. Con la sua potenza può persino modificare il territorio circostante.
Emerald
TYRANITAR ha una potenza tale da abbattere anche un’intera montagna per crearsi la tana. Vaga tra i monti alla ricerca di nuovi avversari con cui lottare.
Ruby, Sapphire
TYRANITAR ha una potenza tale da abbattere anche un’intera montagna per crearsi il nido. Vaga tra i monti alla ricerca di nuovi avversari con cui lottare.

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Tyranitar: forme

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Tyranitar: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
100
90.3 404
Attacco
134 (3)
94.1 367
Difesa
110
88 319
Attacco Speciale
95
74.8 289
Difesa Speciale
100
84.4 299
Velocità
61
44.4 221
Media
100
91.7

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Tyranitar: verso

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Tyranitar: Pokémon compatibili

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Tyranitar: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Sandstorm10

Changes the weather to a sandstorm for five turns.

Screech85%40

Lowers the target's Defense by two stages.

5Sandstorm10

Changes the weather to a sandstorm for five turns.

10Screech85%40

Lowers the target's Defense by two stages.

14Chip Away70100%20

Ignores the target's stat modifiers.

19Rock Slide7590%10

Has a 30% chance to make the target flinch.

23Scary Face100%10

Lowers the target's Speed by two stages.

28Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

34Dark Pulse80100%15

Has a 20% chance to make the target flinch.

41Payback50100%10

Power is doubled if the target has already moved this turn.

47Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

54Earthquake100100%10

Inflicts regular damage and can hit Dig users.

63Stone Edge10080%5

Has an increased chance for a critical hit.

73Hyper Beam15090%5

User foregoes its next turn to recharge.

82Giga Impact15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Larvitar ma non da Tyranitar. Appears on a newly-hatched Pokémon, if the father had the same move.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Assurance60100%10

Power is doubled if the target has already received damage this turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Focus Energy30

Increases the user's chance to score a critical hit.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomp65100%20

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Block5

Prevents the target from leaving battle.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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