#697 Tyrantrum

Tyrantrum

Rock Dragon

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Strong Jaw

Strengthens biting moves to 1.5× their power.

Abilities nascosta » ottenibile in diversi modi

Rock Head

This Pokémon does not receive recoil damage from its recoil moves.

Struggle's recoil is unaffected. This ability does not prevent crash damage from missing with Jump Kick or High Jump Kick.

Work in progress ... Essentials
Species Despot Pokémon National Pokédex 697 Introduced in 6
Shape Footprint Tyrantrum Color Red
Height 2.5 m Weight 270 kg

Breeding & Training
Egg groups Monster; Dragon Hatch counter 30 Capture rate 45
Base EXP 182 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Tyrantrum: linea evolutiva

Baby Base Fase 1 Fase 2
Tyrunt TyrantrumLevel up, during the day, starting at level 39

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Tyrantrum: dove catturarlo

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Tyrantrum: comments


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Tyrantrum: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Grazie alle enormi fauci, che gli permettevano di masticare una lastra di metallo come se fosse carta, era il più forte dei Pokémon preistorici.
Alpha Sapphire
Nell’era preistorica era il fiero re incontrastato di tutti i Pokémon.
X
Grazie alle enormi fauci, che gli permettevano di masticare una lastra di metallo come se fosse carta, era il più forte dei Pokémon preistorici.
Y
Nell’era preistorica era il fiero re incontrastato di tutti i Pokémon.

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Tyrantrum: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
82
76.8 368
Attacco
121 (2)
89 341
Difesa
119
91 337
Attacco Speciale
69
52.1 237
Difesa Speciale
59
34 217
Velocità
71
56.3 241
Media
86
77.2

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Tyrantrum: Pokémon compatibili

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Tyrantrum: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

Tail Whip100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Stomp65100%20

Has a 30% chance to make the target flinch.

6Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10Stomp65100%20

Has a 30% chance to make the target flinch.

12Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

15Stealth Rock20

Causes damage when opposing Pokémon switch in.

17Bite60100%25

Has a 30% chance to make the target flinch.

20Charm100%20

Lowers the target's Attack by two stages.

26Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

30Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

34Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Dragon Claw80100%15

Inflicts regular damage with no additional effect.

42Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

47Earthquake100100%10

Inflicts regular damage and can hit Dig users.

53Horn Drill*30%5

Causes a one-hit KO.

58Head Smash15080%5

User receives 1/2 the damage inflicted in recoil.

68Giga Impact15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Tyrunt ma non da Tyrantrum. Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Poison Fang50100%15

Has a 50% chance to badly poison the target.

Rock Polish20

Raises the user's Speed by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

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