#236 Tyrogue

Tyrogue

Fighting

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Guts

Whenever this Pokémon is asleep, burned, paralyzed, or poisoned, it has 1.5× its Attack. This Pokémon is not affected by the usual Attack cut from a burn.

This bonus does not count as a stat modifier.

Steadfast

Whenever this Pokémon flinches, its Speed rises one stage.

Abilities nascosta » ottenibile in diversi modi

Vital Spirit

This Pokémon cannot be asleep.

This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.

This ability functions identically to Insomnia in battle.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Scuffle Pokémon National Pokédex 236 Introduced in 2
Shape Footprint Tyrogue Color Purple
Height 0.7 m Weight 21 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 25 Capture rate 75
Base EXP 42 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Tyrogue: linea evolutiva

Baby Base Fase 1 Fase 2
Tyrogue HitmonleeLevel up, starting at level 20, when
Attack > Defense
HitmonchanLevel up, starting at level 20, when
Attack < Defense
HitmontopLevel up, starting at level 20, when
Attack = Defense

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Tyrogue: dove catturarlo

HeartGold
Receive as a gift
  • Mt. Mortar, B1F
SoulSilver
Receive as a gift
  • Mt. Mortar, B1F
Platinum
Walking in tall grass or a cave
  • Route 211, west, towards Eterna City
Diamond
Walking in tall grass or a cave
  • Route 208
  • Route 211, west, towards Eterna City
Pearl
Walking in tall grass or a cave
  • Route 208
  • Route 211, west, towards Eterna City
Crystal
Receive as a gift
  • Mt. Mortar, B1F
Receive egg as a gift
  • Route 34
Gold
Receive as a gift
  • Mt. Mortar, B1F
Silver
Receive as a gift
  • Mt. Mortar, B1F

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Tyrogue: comments


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Tyrogue: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Tyrogue ha bisogno di allenarsi ogni giorno per scaricare la sua energia. Gli Allenatori che lo allevano devono stabilire e praticare diverse metodologie di allenamento.
X
Sempre traboccante di energia. Per rinforzarsi continua a combattere anche dopo aver perso.
Y
Sfida chiunque per mettere alla prova le sua abilità nella lotta. Ha un forte spirito agonistico.
Black 2, White 2
È famoso per la sua brama di lotta. Quando sfida nemici più forti di lui, subisce sempre ferite.
Black, White
È famoso per la sua brama di lotta. Subisce sempre ferite dai nemici più forti di lui che sfida.
SoulSilver
Pur essendo piccolo, non passa inosservato: colpisce senza preavviso qualsiasi oggetto nelle vicinanze.
HeartGold
Sempre traboccante di energia. Per rinforzarsi continua a combattere anche dopo aver perso.
Platinum
È famoso per la sua brama di lotta. Subisce sempre ferite dai nemici più forti di lui che sfida.
Diamond, Pearl
È famoso per la sua brama di lotta. Subisce sempre ferite dai nemici più forti di lui che sfida.
FireRed
È piccolo, ma non passa inosservato, perché colpisce senza preavviso qualsiasi oggetto nelle vicinanze.
LeafGreen
È sempre traboccante di energia. Per rinforzarsi continua a combattere anche dopo aver perso.
Emerald
TYROGUE ha bisogno di allenarsi ogni giorno per scaricare la sua energia. Chi lo alleva deve stabilire allenamenti metodici e regolari.
Ruby, Sapphire
TYROGUE ha bisogno di allenarsi ogni giorno per scaricare la sua energia. Gli ALLENATORI che lo allevano devono stabilire e praticare diverse metodologie di allenamento.

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Tyrogue: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
35
4.5 274
Attacco
35 (1)
6.1 169
Difesa
35
5.4 169
Attacco Speciale
35
9.2 169
Difesa Speciale
35
6.2 169
Velocità
35
12.4 169
Media
35
2

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Tyrogue: verso

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Tyrogue: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Tyrogue: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Helping Hand20+5

Ally's next move inflicts half more damage.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Punch40100%30+1

Inflicts regular damage with no additional effect.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Helping Hand20+5

Ally's next move inflicts half more damage.

High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

Mach Punch40100%30+1

Inflicts regular damage with no additional effect.

Mind Reader5

Ensures that the user's next move will hit the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Vacuum Wave40100%30+1

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Helping Hand20+5

Ally's next move inflicts half more damage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Role Play10

Copies the target's ability.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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