#197 Umbreon

Umbreon

Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Synchronize

Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment.

This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from Toxic Spikes or the burn from a Flame Orb.

Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.

Abilities nascosta » ottenibile in diversi modi

Inner Focus

This Pokémon cannot flinch.

Work in progress ... Essentials
Species Moonlight Pokémon National Pokédex 197 Introduced in 2
Shape Footprint Umbreon Color Black
Height 1 m Weight 27 kg

Breeding & Training
Egg groups Field Hatch counter 35 Capture rate 45
Base EXP 184 Growth rate 1.000.000 Base happiness 35
Gender
87.5%
12.5%

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Umbreon: linea evolutiva

Baby Base Fase 1 Fase 2
Eevee VaporeonUse a Water Stone
JolteonUse a Thunder Stone
FlareonUse a Fire Stone
EspeonLevel up, during the day, with at least 220 happiness
UmbreonLevel up, during the night, with at least 220 happiness
LeafeonLevel up, around Eterna Forest
GlaceonLevel up, around Route 217
SylveonLevel up

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Umbreon: dove catturarlo

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Umbreon: comments


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Umbreon: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Umbreon si è evoluto grazie all’esposizione alle onde lunari. Rimane nascosto silenzioso nell’oscurità in attesa di un movimento del suo nemico. I cerchi sul corpo brillano durante l’attacco.
X
La luce lunare ha mutato la struttura genetica di Eevee. Si cela nel buio in attesa della preda.
Y
Quando è esposto alla luce lunare i cerchi sul suo corpo brillano e si carica di uno strano potere.
Black 2, White 2
Quando è esposto alla luce lunare i cerchi sul suo corpo brillano e si carica di uno strano potere.
Black, White
Quando è esposto alla luce lunare i cerchi sul suo corpo brillano e acquisisce uno strano potere.
SoulSilver
Nell’oscurità, gli anelli sul suo corpo brillano, terrorizzando chi si trova nelle vicinanze.
HeartGold
Quando è nervoso, questo Pokémon si difende spruzzando sudore velenoso dai suoi pori.
Platinum
Quando è esposto alla luce lunare i cerchi sul suo corpo brillano e acquisisce uno strano potere.
Diamond, Pearl
La luce lunare ha mutato la struttura genetica di EEVEE. Si cela nel buio in attesa della preda.
FireRed
Nell’oscurità, i cerchi sul suo corpo brillano, terrorizzando chi si trova nelle vicinanze.
LeafGreen
Quando è nervoso, questo POKéMON si difende spruzzando sudore velenoso dai suoi pori.
Emerald
UMBREON si è evoluto con l’esposizione alle onde lunari. Rimane nascosto al buio in attesa di un movimento del suo nemico. I cerchi sul corpo brillano quando attacca.
Ruby, Sapphire
UMBREON si è evoluto grazie all’esposizione alle onde lunari. Rimane nascosto silenzioso nell’oscurità in attesa di un movimento del suo nemico. I cerchi sul corpo brillano durante l’attacco.

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Umbreon: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
95
86.3 394
Attacco
65
36.4 229
Difesa
110
88 319
Attacco Speciale
60
41.5 219
Difesa Speciale
130 (2)
96.6 359
Velocità
65
47.8 229
Media
87
78.2

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Umbreon: verso

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Umbreon: Pokémon compatibili

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Umbreon: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Helping Hand20+5

Ally's next move inflicts half more damage.

Tackle40100%35

Inflicts regular damage with no additional effect.

Tail Whip100%30

Lowers the target's Defense by one stage.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Baby-Doll Eyes100%30+1

Lowers the target's Attack by one stage.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Confuse Ray100%10

Confuses the target.

20Feint Attack6020

Never misses.

25Assurance60100%10

Power is doubled if the target has already received damage this turn.

29Screech85%40

Lowers the target's Defense by two stages.

33Moonlight5

Heals the user by half its max HP. Affected by weather.

37Mean Look5

Prevents the target from leaving battle.

41Last Resort140100%5

Can only be used after all of the user's other moves have been used.

45Guard Swap10

User swaps Defense and Special Defense changes with the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Eevee ma non da Umbreon. Learned when a Pokémon reaches a certain level.
Covet60100%25

Takes the target's item.

Growl100%40

Lowers the target's Attack by one stage.

17Bite60100%25

Has a 30% chance to make the target flinch.

17Swift6020

Never misses.

20Refresh20

Cleanses the user of a burn, paralysis, or poison.

25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

29Charm100%20

Lowers the target's Attack by two stages.

33Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

37Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

45Trump Card*5

Power increases when this move has less PP, up to a maximum of 200.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Eevee ma non da Umbreon. Appears on a newly-hatched Pokémon, if the father had the same move.
Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Charm100%20

Lowers the target's Attack by two stages.

Covet60100%25

Takes the target's item.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Detect5+4

Prevents any moves from hitting the user this turn.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Natural Gift*100%15

Power and type depend on the held berry.

Stored Power20100%10

Power is higher the more the user's stats have been raised, to a maximum of 31×.

Synchronoise120100%10

Hits any Pokémon that shares a type with the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wish10

User will recover half its max HP at the end of the next turn.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Last Resort140100%5

Can only be used after all of the user's other moves have been used.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

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