Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.
Water moves will ignore this Pokémon's Substitute.
This Pokémon is cured of any major status ailment after each turn during rain.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Bubble Jet Pokémon | National Pokédex | 134 | Introduced in | 1 | |
Shape | Footprint | Color | Blue | |||
Height | 1 m | Weight | 29 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Field | Hatch counter | 35 | Capture rate | 45 | |
Base EXP | 184 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Eevee | VaporeonUse a Water Stone | ||
JolteonUse a Thunder Stone | |||
FlareonUse a Fire Stone | |||
EspeonLevel up, during the day, with at least 220 happiness | |||
UmbreonLevel up, during the night, with at least 220 happiness | |||
LeafeonLevel up, around Eterna Forest | |||
GlaceonLevel up, around Route 217 | |||
SylveonLevel up |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Omega Ruby, Alpha Sapphire Vaporeon, frutto di una mutazione naturale, ha sviluppato pinne e branchie per poter vivere sott’acqua. Questo Pokémon ha la capacità di sfruttare l’acqua a suo vantaggio. |
|
X Preferisce stare sulla costa. In acqua le sue cellule simili a molecole acquee si possono scomporre. |
|
Y Si è evoluto per adattarsi alla vita acquatica. Si può sciogliere nell’acqua diventando invisibile. |
|
Black 2, White 2 La sua composizione cellulare è simile a quella delle molecole d'acqua e quando si immerge in essa diventa invisibile. |
|
Black, White La sua composizione cellulare è simile a quella delle molecole d'acqua e si può sciogliere in essa. |
|
SoulSilver Preferisce stare sulla costa. In acqua le sue cellule simili a molecole acquee si possono scomporre. |
|
HeartGold Se le pinne di VAPOREON iniziano a vibrare, vuol dire che pioverà nel giro di poche ore. |
|
Platinum La sua composizione cellulare è simile a quella delle molecole d’acqua e si può sciogliere in essa. |
|
Diamond, Pearl Si è evoluto per adattarsi alla vita acquatica. Si può sciogliere nell’acqua diventando invisibile. |
|
FireRed La sua struttura cellulare è simile alla composizione molecolare dell’acqua, dove può sciogliersi diventando invisibile. |
|
LeafGreen Vive vicino all’acqua. Sulla punta della coda ha una pinna rugosa simile a quella di una sirena. |
|
Emerald VAPOREON, frutto di una mutazione naturale, ha sviluppato pinne e branchie per vivere sott’acqua. Ha la capacità di sfruttare l’acqua a suo vantaggio. |
|
Ruby, Sapphire VAPOREON, frutto di una mutazione naturale, ha sviluppato pinne e branchie per poter vivere sott’acqua. Questo POKéMON ha la capacità di sfruttare l’acqua a suo vantaggio. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 98.1 | 464 | ||||
Attacco | 36.4 | 229 | ||||
Difesa | 35.4 | 219 | ||||
Attacco Speciale | 86.4 | 319 | ||||
Difesa Speciale | 79.5 | 289 | ||||
Velocità | 47.8 | 229 | ||||
Media | 78.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
— | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
5 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
9 | Baby-Doll Eyes | — | 100% | 30 | +1 | Lowers the target's Attack by one stage. | ||
13 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
17 | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
20 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |||
25 | Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |||
29 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |||
33 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |||
37 | Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |||
41 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
45 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Eevee ma non da Vaporeon. Learned when a Pokémon reaches a certain level. | ||||||||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
17 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
17 | Swift | 60 | — | 20 | Never misses. | |||
20 | Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |||
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
29 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |||
33 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
37 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
45 | Trump Card | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Eevee ma non da Vaporeon. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | ||||
Covet | 60 | 100% | 25 | Takes the target's item. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | |||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | ||||
Flail | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||||
Synchronoise | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | ||||
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Yawn | — | — | 10 | Target sleeps at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
55 | Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
98 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
H5 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.