#288 Vigoroth

Vigoroth

Normal

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Vital Spirit

This Pokémon cannot be asleep.

This causes Rest to fail altogether. If a Pokémon is asleep and acquires this ability, it will immediately wake up; this includes when regaining a lost ability upon leaving battle.

This ability functions identically to Insomnia in battle.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Wild Monkey Pokémon National Pokédex 288 Introduced in 3
Shape Footprint Vigoroth Color White
Height 1.4 m Weight 46.5 kg

Breeding & Training
Egg groups Field Hatch counter 15 Capture rate 120
Base EXP 154 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

  »» Back to top ««  

Vigoroth: linea evolutiva

Baby Base Fase 1 Fase 2
Slakoth VigorothLevel up, starting at level 18 SlakingLevel up, starting at level 36

  »» Back to top ««  

Vigoroth: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Pinwheel Forest, inside
Walking in dark grass
  • Pinwheel Forest, inside
White 2
Walking in tall grass or a cave
  • Pinwheel Forest, inside
Walking in dark grass
  • Pinwheel Forest, inside

  »» Back to top ««  

Vigoroth: comments


  »» Back to top ««  

Vigoroth: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Vigoroth è incapace di stare fermo e tranquillo. Anche quando cerca di dormire, il sangue gli ribolle nelle vene, costringendolo a correre selvaggiamente in lungo e in largo nella foresta prima di riuscire a calmarsi.
Omega Ruby
Vigoroth scalpita e smania continuamente dalla voglia di correre selvaggiamente. Non sopporta di stare fermo neanche un secondo. Il livello di stress di questo Pokémon va alle stelle in mancanza di movimento.
X
I battiti del suo cuore sono rapidissimi e il suo sangue scorre con tale impeto che non riesce a stare fermo un istante.
Y
Quando è costretto a stare fermo raggiunge un tale livello di stress da farne una malattia.
Black 2, White 2
I battiti del suo cuore sono rapidissimi e il suo sangue scorre con tale impeto che non riesce a stare fermo un istante.
Black, White
Il suo cuore batte 10 volte più velocemente del normale. Non sta fermo neanche un momento.
HeartGold, SoulSilver
Quando è costretto a stare fermo raggiunge un tale livello di stress da farne una malattia.
Platinum
Il suo cuore batte 10 volte più velocemente del normale. Non sta fermo neanche un momento.
Diamond, Pearl
Il suo cuore batte 10 volte più velocemente del normale. Non sta fermo neanche un momento.
FireRed, LeafGreen
È sempre affamato perché non si ferma un momento, in preda ad accessi di rabbia. Non sta fermo neppure quando mangia.
Emerald
VIGOROTH è incapace di stare fermo perché il sangue gli ribolle nelle vene. Corre in lungo e in largo tutto il giorno, e se non riesce a calmarsi, di notte non dorme.
Sapphire
VIGOROTH è incapace di stare fermo e tranquillo. Anche quando cerca di dormire, il sangue gli ribolle nelle vene, costringendolo a correre selvaggiamente in lungo e in largo nella foresta prima di riuscire a calmarsi.
Ruby
VIGOROTH scalpita e smania continuamente dalla voglia di correre selvaggiamente. Non sopporta di stare fermo neanche un secondo. Il livello di stress di questo POKéMON va alle stelle in mancanza di movimento.

  »» Back to top ««  

Vigoroth: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80
74 364
Attacco
80
54.4 259
Difesa
80
63.6 259
Attacco Speciale
55
34.2 209
Difesa Speciale
55
30.1 209
Velocità
90 (2)
73.3 279
Media
73
46.9

  »» Back to top ««  

Vigoroth: verso

  »» Back to top ««  

Vigoroth: Pokémon compatibili

  »» Back to top ««  

Vigoroth: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Scratch40100%35

Inflicts regular damage with no additional effect.

Focus Energy30

Increases the user's chance to score a critical hit.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

6Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

14Fury Swipes1880%15

Hits 2-5 times in one turn.

17Endure10+4

Prevents the user's HP from lowering below 1 this turn.

23Slash70100%20

Has an increased chance for a critical hit.

27Chip Away70100%20

Ignores the target's stat modifiers.

33Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

37Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

43Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Slakoth ma non da Vigoroth. Learned when a Pokémon reaches a certain level.
Yawn10

Target sleeps at the end of the next turn.

9Slack Off10

Heals the user by half its max HP.

14Feint Attack6020

Never misses.

17Amnesia20

Raises the user's Special Defense by two stages.

22Covet60100%25

Takes the target's item.

33Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

38Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Vigoroth. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Covet60100%25

Takes the target's item.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.

La pagina è stata creata in 0,263 secondi.