#8 Wartortle

Wartortle

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Torrent

When this Pokémon has 1/3 or less of its HP remaining, its Water-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Rain Dish

This Pokémon heals for 1/16 of its maximum HP after each turn during rain.

Work in progress ... Essentials
Species Turtle Pokémon National Pokédex 8 Introduced in 1
Shape Footprint Wartortle Color Blue
Height 1 m Weight 22.5 kg

Breeding & Training
Egg groups Monster; Water 1 Hatch counter 20 Capture rate 45
Base EXP 142 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Wartortle: linea evolutiva

Baby Base Fase 1 Fase 2
Squirtle WartortleLevel up, starting at level 16 BlastoiseLevel up, starting at level 36

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Wartortle: dove catturarlo

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Wartortle: comments


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Wartortle: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
La grande coda di Wartortle è coperta da una folta pelliccia, che diventa sempre più scura con l’avanzare dell’età. I graffi sulla corazza indicano la potenza di questo Pokémon come lottatore.
Y
Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità.
X
Quando si sente minacciato ritira la testa nella corazza, mentre la coda sporge sempre un po’.
Black 2, White 2
Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità.
Black, White
Pare che viva 10.000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità.
SoulSilver
Controlla abilmente le orecchie e la coda coperte di pelo, mantenendo l’equilibrio mentre nuota.
HeartGold
Viene considerato un simbolo di longevità. Se ci sono alghe sul suo guscio, allora è molto anziano.
Platinum
Pare che viva 10000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità.
Diamond, Pearl
Pare che viva 10000 anni. Ha la coda ricoperta da una folta pelliccia, indice di longevità.
FireRed
Molti ne tengono uno in casa, come compagnia. La coda ricoperta di pelliccia è simbolo di longevità.
LeafGreen
Si avvicina alla preda ignara nascondendosi nell’acqua. Nuota veloce bilanciandosi con le orecchie.
Emerald
La grande coda di WARTORTLE è coperta da una folta pelliccia, che si scurisce con l’avanzare dell’età. I graffi sulla corazza testimoniano la sua potenza di lottatore.
Ruby, Sapphire
La grande coda di WARTORTLE è coperta da una folta pelliccia, che diventa sempre più scura con l’avanzare dell’età. I graffi sulla corazza indicano la potenza di questo POKéMON come lottatore.

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Wartortle: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
59
33.4 322
Attacco
63
33.1 225
Difesa
80 (1)
63.6 259
Attacco Speciale
65
49 229
Difesa Speciale
80 (1)
63.9 259
Velocità
58
37.6 215
Media
67
37.9

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Wartortle: verso

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Wartortle: Pokémon compatibili

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Wartortle: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Tail Whip100%30

Lowers the target's Defense by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Tail Whip100%30

Lowers the target's Defense by one stage.

7Water Gun40100%25

Inflicts regular damage with no additional effect.

10Withdraw40

Raises the user's Defense by one stage.

13Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

17Bite60100%25

Has a 30% chance to make the target flinch.

21Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

25Protect10+4

Prevents any moves from hitting the user this turn.

29Water Pulse60100%20

Has a 20% chance to confuse the target.

33Aqua Tail9090%10

Inflicts regular damage with no additional effect.

37Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

41Iron Defense15

Raises the user's Defense by two stages.

45Rain Dance5

Changes the weather to rain for five turns.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Squirtle ma non da Wartortle. Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Jet40100%20+1

Inflicts regular damage with no additional effect.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aura Sphere8020

Never misses.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Sport15

Halves all Electric-type damage.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Water Spout150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pledge80100%10

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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