#527 Woobat

Woobat

Psychic Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Unaware

This Pokémon ignores other Pokémon's stat modifiers for the purposes of damage and accuracy calculation.

Effectively, this affects modifiers of every stat except Speed.

The power of Punishment and Stored Power is calculated as usual. When this Pokémon hurts itself in confusion, its stat modifiers affect damage as usual.

Klutz

In battle, this Pokémon cannot use its held item, nor will the item have any passive effect on the battle, positive or negative. This Pokémon also cannot use Fling.

The Speed cut from the Iron Ball and the effort items (the Macho Brace, Power Weight, Power Bracer, Power Belt, Power Lens, Power Band, and Power Anklet) is unaffected. Items that do not directly affect the battle, such as the Exp Share, the Amulet Coin, or the Soothe Bell, work as usual. All held items work as usual out of battle.

Other moves that use the held item, such as Natural Gift and Switcheroo, work as usual.

Abilities nascosta » ottenibile in diversi modi

Simple

Each stage of this Pokémon's stat modifiers acts as two stages. These doubled stages are still limited to a minimum of -6 and a maximum of 6.

This Pokémon can still accumulate less than -3 or more than 3 stages of stat modifiers, even though the extra ones have no effect after doubling.

Work in progress ... Essentials
Species Bat Pokémon National Pokédex 527 Introduced in 5
Shape Footprint Woobat Color Blue
Height 0.4 m Weight 2.1 kg

Breeding & Training
Egg groups Flying; Field Hatch counter 15 Capture rate 190
Base EXP 65 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Woobat: linea evolutiva

Baby Base Fase 1 Fase 2
Woobat SwoobatLevel up, with at least 220 happiness

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Woobat: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Clay Tunnel
  • Glacier Room
  • Guidance Chamber
  • Iron Room
  • Mistralton Cave
  • Relic Passage, Castelia Sewers entrance
  • Relic Passage, Relic Castle entrance
  • Relic Passage, PWT entrance
  • Reversal Mountain, unknown area 49
  • Reversal Mountain, unknown area 50
  • Reversal Mountain, unknown area 51
  • Reversal Mountain, unknown area 52
  • Reversal Mountain, unknown area 53
  • Reversal Mountain, unknown area 54
  • Reversal Mountain, unknown area 55
  • Reversal Mountain, unknown area 56
  • Reversal Mountain, unknown area 57
  • Reversal Mountain, unknown area 58
  • Reversal Mountain, unknown area 59
  • Reversal Mountain, unknown area 60
  • Rocky Mountain Room
  • Seaside Cave, 1F
  • Seaside Cave, B1F
  • Twist Mountain
  • Underground Ruins
  • Wellspring Cave
White 2
Walking in tall grass or a cave
  • Clay Tunnel
  • Glacier Room
  • Guidance Chamber
  • Iron Room
  • Mistralton Cave
  • Relic Passage, Castelia Sewers entrance
  • Relic Passage, Relic Castle entrance
  • Relic Passage, PWT entrance
  • Reversal Mountain, unknown area 49
  • Reversal Mountain, unknown area 50
  • Reversal Mountain, unknown area 51
  • Reversal Mountain, unknown area 52
  • Reversal Mountain, unknown area 53
  • Reversal Mountain, unknown area 54
  • Reversal Mountain, unknown area 55
  • Reversal Mountain, unknown area 56
  • Reversal Mountain, unknown area 57
  • Reversal Mountain, unknown area 58
  • Reversal Mountain, unknown area 59
  • Reversal Mountain, unknown area 60
  • Rocky Mountain Room
  • Seaside Cave, 1F
  • Seaside Cave, B1F
  • Twist Mountain
  • Underground Ruins
  • Wellspring Cave
Black
Walking in tall grass or a cave
  • Challenger's Cave, 1F
  • Challenger's Cave, B1F
  • Challenger's Cave, B2F
  • Guidance Chamber
  • Mistralton Cave
  • Trial Chamber
  • Twist Mountain
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 54
  • Victory Road, Unknown Area 55
  • Victory Road, Unknown Area 56
  • Victory Road, Unknown Area 57
  • Victory Road, Unknown Area 58
  • Victory Road, Unknown Area 59
  • Victory Road, Unknown Area 60
  • Victory Road, Unknown Area 61
  • Victory Road, Unknown Area 62
  • Victory Road, Unknown Area 63
  • Victory Road, Unknown Area 64
  • Victory Road, Unknown Area 65
  • Victory Road, Unknown Area 66
  • Wellspring Cave
White
Walking in tall grass or a cave
  • Challenger's Cave, 1F
  • Challenger's Cave, B1F
  • Challenger's Cave, B2F
  • Guidance Chamber
  • Mistralton Cave
  • Trial Chamber
  • Twist Mountain
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 54
  • Victory Road, Unknown Area 55
  • Victory Road, Unknown Area 56
  • Victory Road, Unknown Area 57
  • Victory Road, Unknown Area 58
  • Victory Road, Unknown Area 59
  • Victory Road, Unknown Area 60
  • Victory Road, Unknown Area 61
  • Victory Road, Unknown Area 62
  • Victory Road, Unknown Area 63
  • Victory Road, Unknown Area 64
  • Victory Road, Unknown Area 65
  • Victory Road, Unknown Area 66
  • Wellspring Cave

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Woobat: comments


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Woobat: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Quando preme il naso contro il corpo di qualcuno lascia un segno a forma di cuore che, dicono, porta fortuna.
Omega Ruby
Vive nelle foreste buie o nelle caverne. Sonda l’ambiente circostante emettendo degli ultrasuoni dalle narici.
Y
Quando preme il naso contro il corpo di qualcuno lascia un segno a forma di cuore che, dicono, porta fortuna.
X
Vive nelle foreste buie o nelle caverne. Sonda l’ambiente circostante emettendo degli ultrasuoni dalle narici.
Black 2, White 2
Quando preme il naso contro il corpo di qualcuno lascia un segno a forma di cuore che, dicono, porta fortuna.
White
Dorme attaccato per le narici alle pareti delle grotte, lasciando un'impronta a forma di cuore quando se ne stacca.
Black
Vive nelle foreste buie o nelle caverne. Sonda l'ambiente circostante emettendo degli ultrasuoni dalle narici.

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Woobat: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
45
12 189
Difesa
43
14.3 185
Attacco Speciale
55
34.2 209
Difesa Speciale
43
13 185
Velocità
72 (1)
56.9 243
Media
53
23.1

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Woobat: verso

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Woobat: Pokémon compatibili

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Woobat: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Confusion50100%25

Has a 10% chance to confuse the target.

4Odor Sleuth40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

8Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

12Assurance60100%10

Power is doubled if the target has already received damage this turn.

15Heart Stamp60100%25

Has a 30% chance to make the target flinch.

19Imprison10

Prevents the target from using any moves that the user also knows.

21Air Cutter6095%25

Has an increased chance for a critical hit.

25Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

29Amnesia20

Raises the user's Special Defense by two stages.

29Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Future Sight120100%10

Hits the target two turns later.

41Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

47Endeavor*100%5

Lowers the target's HP to equal the user's.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Flatter100%15

Raises the target's Special Attack by one stage and confuses the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Psycho Shift100%10

Transfers the user's major status effect to the target.

Roost10

Heals the user by half its max HP.

Stored Power20100%10

Power is higher the more the user's stats have been raised, to a maximum of 31×.

Supersonic55%20

Confuses the target.

Synchronoise120100%10

Hits any Pokémon that shares a type with the user.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Heat Wave9590%10

Has a 10% chance to burn the target.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Shock Wave6020

Never misses.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Trick100%10

User and target swap items.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

62Acrobatics55100%15

Has double power if the user has no held item.

63Embargo100%15

Target cannot use held items.

73Thunder Wave90%20

Paralyzes the target.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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