This Pokémon's Speed rises one stage after each turn.
This Pokémon's moves have 1.3× their accuracy.
This ability has no effect on the one-hit KO moves (Fissure, Guillotine, Horn Drill, and Sheer Cold).
Overworld: If the first Pokémon in the party has this ability, the chance of a wild Pokémon holding a particular item is raised from 50%, 5%, or 1% to 60%, 20%, or 5%, respectively.
When this Pokémon enters battle, it reveals an opposing Pokémon's held item to all participating trainers.
In a double battle, if one opponent has an item, this Pokémon will Frisk that Pokémon; if both have an item, it will Frisk one at random.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Clear Wing Pokémon | National Pokédex | 193 | Introduced in | 2 | |
Shape | Footprint | Color | Red | |||
Height | 1.2 m | Weight | 38 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Bug | Hatch counter | 20 | Capture rate | 75 | |
Base EXP | 78 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Yanma | YanmegaLevel up, knowing ancient-power |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Omega Ruby, Alpha Sapphire Yanma è dotato di un campo visivo a 360 gradi senza bisogno di muovere gli occhi. Grazie alle grandi ali riesce a fermarsi improvvisamente e virare a mezz’aria. Sfrutta la sua abilità in volo per abbattere la preda al suolo. |
|
X Ha un campo visivo a 360 gradi senza muovere la testa. Riesce a vedere persino le prede alle sue spalle. |
|
Y Se agita le ali ad altissima velocità può generare onde che distruggono i vetri delle finestre nella zona. |
|
Black 2, White 2 Grazie alle velocissime ali si libra in volo con grazia e agilità. Neanche fermarsi a mezz'aria costituisce un problema. |
|
Black, White Può fermarsi a mezz'aria sbattendo velocemente le ali. Vola di qua e di là per difendere il suo territorio. |
|
SoulSilver I suoi grandi occhi vedono a 360 gradi, cercando in ogni direzione insetti da catturare. |
|
HeartGold Se agita le ali ad altissima velocità può generare onde che distruggono i vetri delle finestre nella zona. |
|
Platinum Può fermarsi a mezz’aria sbattendo velocemente le ali. Vola di qua e di là per difendere il suo territorio. |
|
Diamond, Pearl Ha un campo visivo a 360° senza muovere la testa. Riesce a vedere persino le prede alle sue spalle. |
|
FireRed I suoi grandi occhi vedono a 360 gradi, cercando in ogni direzione insetti da catturare. |
|
LeafGreen Se agita le ali ad altissima velocità può generare onde che distruggono i vetri delle finestre nella zona. |
|
Emerald È dotato di un campo visivo a 360 gradi senza muovere gli occhi. Mentre vola si ferma all’improvviso e vira a mezz’aria, riuscendo così a raggiungere la preda. |
|
Ruby, Sapphire YANMA è dotato di un campo visivo a 360º senza bisogno di muovere gli occhi. Grazie alle grandi ali riesce a fermarsi improvvisamente e virare a mezz’aria. Sfrutta la sua abilità in volo per abbattere la preda al suolo. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 47.9 | 334 | ||||
Attacco | 36.4 | 229 | ||||
Difesa | 16.7 | 189 | ||||
Attacco Speciale | 58.9 | 249 | ||||
Difesa Speciale | 15.5 | 189 | ||||
Velocità | 79 | 289 | ||||
Media | 34.7 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
6 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
11 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
14 | Sonic Boom | * | 90% | 20 | Inflicts 20 points of damage. | |||
17 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
22 | Supersonic | — | 55% | 20 | Confuses the target. | |||
27 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
30 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
33 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
38 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |||
43 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
46 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
49 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
54 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
57 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | |||
Feint Attack | 60 | — | 20 | Never misses. | ||||
Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | ||||
Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | ||||
Whirlwind | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.