#469 Yanmega

Yanmega

Bug Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Speed Boost

This Pokémon's Speed rises one stage after each turn.

Tinted Lens

This Pokémon deals twice as much damage with moves that are not very effective against the target.

Abilities nascosta » ottenibile in diversi modi

Frisk

When this Pokémon enters battle, it reveals an opposing Pokémon's held item to all participating trainers.

In a double battle, if one opponent has an item, this Pokémon will Frisk that Pokémon; if both have an item, it will Frisk one at random.

Work in progress ... Essentials
Species Ogre Darner Pokémon National Pokédex 469 Introduced in 4
Shape Footprint Yanmega Color Green
Height 1.9 m Weight 51.5 kg

Breeding & Training
Egg groups Bug Hatch counter 20 Capture rate 30
Base EXP 180 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Yanmega: linea evolutiva

Baby Base Fase 1 Fase 2
Yanma YanmegaLevel up, knowing ancient-power

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Yanmega: dove catturarlo

Black 2
Walking in rustling grass
  • Pinwheel Forest, outside
  • Route 3
White 2
Walking in rustling grass
  • Pinwheel Forest, outside
  • Route 3

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Yanmega: comments


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Yanmega: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Preferisce piombare sui nemici a grande velocità per tagliuzzarli a dovere in un batter d’occhio.
Alpha Sapphire
Riesce a volare comodamente anche trasportando un adulto con le sue sei zampe. Si bilancia con la coda.
X
Preferisce piombare sui nemici a grande velocità per tagliuzzarli a dovere in un batter d’occhio.
Y
Riesce a volare comodamente anche trasportando un adulto con le sue sei zampe. Si bilancia con la coda.
Black 2, White 2
Preferisce piombare sui nemici a grande velocità per tagliuzzarli a dovere in un batter d'occhio.
Black, White
La forza della sua mascella è incredibile. Trancia i nemici mentre vola a grande velocità.
SoulSilver
Ha talmente tanta forza nelle ali che quando spicca il volo abbatte gli alberi a colpi d’ala.
HeartGold
Riesce a volare comodamente anche trasportando un adulto con le sue sei zampe. Si bilancia con la coda.
Platinum
La forza della sua mascella è incredibile. Trancia i nemici mentre vola a grande velocità.
Diamond, Pearl
Agitando le ali crea onde d’urto che infliggono gravi ferite agli organi interni dei nemici.

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Yanmega: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
86
80 376
Attacco
76 (2)
51.1 251
Difesa
86
70.3 271
Attacco Speciale
116
89.2 331
Difesa Speciale
56
33.1 211
Velocità
95
79 289
Media
85
75.1

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Yanmega: verso

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Yanmega: Pokémon compatibili

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Yanmega: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Night Slash70100%15

Has an increased chance for a critical hit.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Tackle40100%35

Inflicts regular damage with no additional effect.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Double Team15

Raises the user's evasion by one stage.

6Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

11Double Team15

Raises the user's evasion by one stage.

14Sonic Boom*90%20

Inflicts 20 points of damage.

17Detect5+4

Prevents any moves from hitting the user this turn.

22Supersonic55%20

Confuses the target.

27Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

33Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

38Feint30100%10+2

Hits through Protect and Detect.

43Slash70100%20

Has an increased chance for a critical hit.

46Screech85%40

Lowers the target's Defense by two stages.

49U-turn70100%20

User must switch out after attacking.

54Air Slash7595%15

Has a 30% chance to make the target flinch.

57Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Yanma ma non da Yanmega. Learned when a Pokémon reaches a certain level.
38Hypnosis60%20

Puts the target to sleep.

43Wing Attack60100%35

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Yanma ma non da Yanmega. Appears on a newly-hatched Pokémon, if the father had the same move.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Feint30100%10+2

Hits through Protect and Detect.

Feint Attack6020

Never misses.

Leech Life80100%10

Drains half the damage inflicted to heal the user.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Laser Focus30

Guarantees a critical hit with the user's next move.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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